Author Topic: Captured Duplicates  (Read 785 times)

Offline TheJaylor

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Captured Duplicates
« on: March 09, 2014, 08:55:48 PM »
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So, I know that if I capture my opponent's David and it's in my land of bondage, I can still put down my own David, but if I capture my opponent's David and it goes to my Raiders' Camp then can I still put down my own? If I'm playing type 2 and capture my own David to Raiders' Camp can I put down another and then one is just discarded once he's released?

Offline Redoubter

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Re: Captured Duplicates
« Reply #1 on: March 09, 2014, 09:31:44 PM »
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Captured characters do not count towards the max of 1 copy of a unique character per player.

EDIT: The reason for this is that captured characters are not the same as characters.  Oddly, this isn't referenced quite as clearly in the new REG, so I'm not sure if there was a change, but it was the rule.  Can an elder let us know if this was an omission in the new REG for the unique/duplicates section of the glossary?
« Last Edit: March 09, 2014, 09:44:58 PM by Redoubter »

Offline TheJaylor

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Re: Captured Duplicates
« Reply #2 on: March 09, 2014, 11:37:33 PM »
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So if that is indeed the case (which I figured it would be but wanted to make sure) then would you choose to discard one copy if, as mentioned in the second scenario, a second copy of your unique hero (David) was released to your territory via Raiders' Camp?

Offline Redoubter

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Re: Captured Duplicates
« Reply #3 on: March 09, 2014, 11:48:05 PM »
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So if that is indeed the case (which I figured it would be but wanted to make sure) then would you choose to discard one copy if, as mentioned in the second scenario, a second copy of your unique hero (David) was released to your territory via Raiders' Camp?

No, you couldn't release David to a territory where one already is.  All cards for a character already controlled by a player are protected from abilities that would put them under that player's control.

So, if you only had a captured David in your Raider's Camp, and it is owned by your opponent, and they had another David already in territory (playing a different version, for example), then you could not release David from Raider's Camp "instead" of surrendering a soul; you would have to surrender a soul because you have no targets that would allow the instead ability.

Only cases where game rule dictates that a card goes to a player's control would cause one of them to be discarded (think convoluted examples like banding to your opponent's AutO and exchanging to your own judge in territory).  Every other case, where a special ability would cause duplicates, cannot happen because those 'duplicates' are protected from being placed under that player's control.

 


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