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2. Enhancements played during battle always have to follow initiative.
Quote from: browarod on October 08, 2011, 01:15:18 AM2. Enhancements played during battle always have to follow initiative.Heal enhancements are different if they are played to stop discard and do not follow normal inish. rules.
3. No. Common example is using an interrupt/play next to play a CBN end the battle card. The battle can end while abilities are interrupted, and in that case they just fizzle.
Whoops. Besides End the Battle. Say I used Battle Cry to band to Ahimilek and Ishmaiah. I return them to hand. No evil characters are in battle. Do I still get to draw?
Healing enhancements played during battle must follow the rules of initiative.
What? I have never seen it played like this previously I would like to get another Elders opinion on this. And if this is indeed the case now when was this changed from how it used to be played or am I just crazy?Also is there still post battle healing then? Similar to using Brass Serpent at the end of a battle to heal every one or is this gone now?
Firstly, there is nothing wrong with the Play As of KotW. Protect doesn't target players, so it is a restrict ability.
But difference is in the ability, YOU can't be forced to block, while in the play-as, no opponent can even use a ctb ability period.