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Quote from: Isildur on July 10, 2016, 04:05:07 PMWhile I don't follow the big three CCG's anymore I still can't name another current game where looking at any discard pile is kosher. I'm fairly certain all of the Fantasy Flight LCG's and I know for sure Hearthstone don't allow you to look at any discard pile.Hearthstone being an electronic-only game that also has card/event generation effects, it's not something we could compare to a physical CCG.I just did some quick looking at Fantasy Flight games. The first two games I found that are popular for them are Game of Thrones and Star Wars.The Game of Thrones game has an explicit mention in the rules that their discard piles (there are two types of piles for each player) are viewable by any player at any time. The Star Wars game has an FAQ that clarifies that any player can view any discard pile at any time.I'm actually struggling to find a comparable card game that has any rules about hiding the discard piles...
While I don't follow the big three CCG's anymore I still can't name another current game where looking at any discard pile is kosher. I'm fairly certain all of the Fantasy Flight LCG's and I know for sure Hearthstone don't allow you to look at any discard pile.
Haha guess I'm double wrong This is why I don't post much on the boards anymore haha
Quote from: The Guardian on July 10, 2016, 04:30:04 PMSomeone going through my discard pile while I'm trying to focus on a battle is what would put me on tilt...Good to know.
Someone going through my discard pile while I'm trying to focus on a battle is what would put me on tilt...
How come?
I agree with everytribe. I think players should only look at there own d/c pile. I feel that will keep it a little more competitive and reduce time consumption.
I think it will help the older and more competitive players. If I'm playing Justin Alstad or John Earley they would probably figure out what I have left in my deck by looking at my discard pile. I would rather keep them guessing a bit. I'm always for the underdog which is what I am when I play them.Looking at your own discard pile would help all players especially the younger ones who might not remember what they have played.Having helped train a number of RLK's to beat Sir Nobody I don't think they would have beat him if Tim would have been able to look at their discard pile.
Quote from: Xonathan on July 11, 2016, 07:57:19 PMI agree with everytribe. I think players should only look at there own d/c pile. I feel that will keep it a little more competitive and reduce time consumption.Keeping things competitive does not jive with giving an advantage to players with better memory. If you actually want more competitive play, and play that doesn't just rely on memory and misplays due to a poor one but strategy and appropriately-timed responses, then you actually want to be able to view the discard piles.Time consumption is also not an issue, and there isn't really any way to say otherwise; Redemption is the only game in this format that I can find that has hidden discard piles, and yet none of those other games have had any time-related issues whatsoever. We also have rules about the time it takes to take actions or turns, which would not change, and so do the other games (where you can play matches in the time it takes us to play a game...yet they have no problem with the incremental time spent looking at discard piles).
Quote from: everytribe on July 11, 2016, 06:58:04 PMI think it will help the older and more competitive players. If I'm playing Justin Alstad or John Earley they would probably figure out what I have left in my deck by looking at my discard pile. I would rather keep them guessing a bit. I'm always for the underdog which is what I am when I play them.Looking at your own discard pile would help all players especially the younger ones who might not remember what they have played.Having helped train a number of RLK's to beat Sir Nobody I don't think they would have beat him if Tim would have been able to look at their discard pile.Having come out in favor of the any pile previously (maybe the first person to do so linky-doo) let me just respond quickly...Being able to look at an opponent's deck to figure out what is left in a deck is a smaller part of why you would look at an opponent's discard pile if you are a younger player. The majority of time it will help them make other decisions. Decisions like "Is now a good time to play Murmuring?" or "What should I trash with Gabriel?" or ... The main "figuring out what's in a deck" is tied almost completely to "Has my opponent already played X?" At least this is how it seems to play out in other games.All players tend to play way better when you limit the chances of them making "silly" plays. A lot of "silly" plays arise because a player misremembers game state. So the question is who--Sir Nobody or an RLK--is more likely to misremember what was already played? To this, I think being able to peruse opponent's has the possibility of boosting an RLK's chances more.
I'm in favor of both players being able to view both discard piles. As a Type 2 player, it really makes a difference to know 45 minutes into the game if my opponent has played 3 Sam's Edicts or 4. With 4 copies of many enhancements commonly played in T2 and a longer game, it's simply too much to keep track of without a pen and paper!
Well if you want to tailor the game for younger players there is a lot more you need to change about redemption than just being able to look at the d/c pile like have to remember the thousands of rules and rulings of this game just to be competitive and not make misplays.
Quote from: Xonathan on July 11, 2016, 10:39:31 PMWell if you want to tailor the game for younger players there is a lot more you need to change about redemption than just being able to look at the d/c pile like have to remember the thousands of rules and rulings of this game just to be competitive and not make misplays.We are working towards that and little changes will work together to make a big difference when it is all said and done. Trust me when I say I have spent countless nights up to the wee hours of the morning on Skype calls with the other Elders and Playtesters trying to do what you and many others are wanting. That is why threads like this are created as well. We don't want to make decisions in a vacuum but we want your thoughts as well. Thanks for sharing.
Contrary to popular belief, T1 2P is not the only category that people enjoy playing.
Quote from: EmJayBee83 on July 11, 2016, 10:21:28 PMMy blahbbity-blah deleted--mjbWell if you want to tailor the game for younger players there is a lot more you need to change about redemption than just being able to look at the d/c pile...
My blahbbity-blah deleted--mjb
...like have to remember the thousands of rules and rulings of this game just to be competitive and not make misplays.
Contrary to popular belief, T1 2P is not the only a category that people enjoy playing.