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New REG updated January 2010Set AsideGeneral DescriptionA set aside ability allows you to remove a character or group of cards from play and set them aside. When youset your own characters aside you usually gain a benefit over a period of turns for having them set aside.How to PlayWhen a card is set aside it is moved to the set-aside area of the player that has permanent control of it. Itremains there until the duration of the set aside is reached (if there is one) or until the player that controls itchooses to bring it back (if there is not a preset duration). When a card returns from the set-aside area it goes to the territory of the player that controls it.Cards set aside by abilities with a specified duration return as a response to the duration being reached. Cardsset aside by abilities that do not specify a duration can be brought back by the player that controls them duringany of their preparation phases.A set aside ability is always paired with an ongoing ability that lasts as long as all of the cards targeted by the set aside ability remain set aside. The ability that is paired with the set aside ability defines the benefit gained from being set aside or when the cards set aside can return to play.Enhancements with Set Aside AbilitiesSet aside enhancements can be played in battle according to the normal rules of initiative. Set asideenhancements can also be played outside of battle during the preparation phase or discard phase if they areplayed on a character of matching brigade in the player's territory. Set aside enhancements played outside ofbattle cannot target cards controlled by an opponent.Set aside enhancements are placed in the set-aside area with the cards they set aside. If a set asideenhancement is played during battle it remains in battle until the end of battle and then is moved to the set-asidearea to join the cards it set aside when other enhancements in battle are discarded. When all of the cards a setaside enhancement set aside have left the set-aside area they were in the set aside enhancement is discarded.All set aside abilities are instantaneous. Set aside abilities target the cards that are to be set aside. Default Conditions Targets must be "in play." Set aside enhancements that benefit the cards that are set aside or the player that set them aside musttarget characters permanently controlled by the player that played the enhancement.Special Conditions If a set aside ability gives a beneficial effect to the characters that are set aside or the player that set themaside, and sets more than one character aside, if one of those characters is removed from the set-asidearea prematurely, the other characters set aside with it immediately return to their owner's territories andno further benefits are gained for the set aside effect. If the targets of a set aside ability on an enhancement go to different set-aside areas the player thatplayed the set aside card chooses which of those set-aside areas to place the set aside enhancement in.Almanac of Special Abilities ● 37
A set-aside ability is always followed by or paired with another ability that is not a set-aside ability but rather is a ongoing ability that lasts as long as all of the cards targeted by the set-aside ability remain set aside. The ability that follows or is paired with the set aside ability defines the benefit gained from being set aside or when the cards set aside should be returned (i.e., a duration).
For a moment I'll entertain the idea that these might not be gained abilities, but instead they're triggers. In that case, wasn't the card activated on a previous phase (previous turn in this case) so it cannot be negated?
Also, when the Heroes are returned, the set-aside enhancement is discarded. The Pigs Lost Soul targets cards in play. It cannot prevent a card in the discard pile.
Gabe is correct.
Since your playing along:QuoteFor a moment I'll entertain the idea that these might not be gained abilities, but instead they're triggers. In that case, wasn't the card activated on a previous phase (previous turn in this case) so it cannot be negated?Is this true? I thought you could negate cards like Abom several turns after they are placed.QuoteAlso, when the Heroes are returned, the set-aside enhancement is discarded. The Pigs Lost Soul targets cards in play. It cannot prevent a card in the discard pile.So triggered abilities don't trigger in play they are sourced from the discard pile? Since the Pigs LS targets abilities not cards why wouldn't stop the ability? The ability has to occur in play, because that is the default. Right?
Quote from: New REGAbilities gained while set-aside cannot be negated after return.
Abilities gained while set-aside cannot be negated after return.
All the dual color Priests set aside cards are worded the same. Would you say that Passover and Unleavened Bread is a gained ability or a trigger? If it's a gained ability who exactly gains it? Is it all the Heroes that were set aside? Is it only the first one to enter battle?
I still say that it is a triggered ability, based on the fact that he Heroes don't gain any ability. If you set aside Gideon with Provisions, he gains an ability and thus would no longer be protected by Windows of Narrow Light. If you set him aside with Pentecost, I don't think he gained any abilities, you just performed an action when he returns.
QuoteA set-aside ability is always followed by or paired with another ability that is not a set-aside ability but rather is a ongoing ability that lasts as long as all of the cards targeted by the set-aside ability remain set aside. The ability that follows or is paired with the set aside ability defines the benefit gained from being set aside or when the cards set aside should be returned (i.e., a duration).I take that to mean that every benefit from a set-aside card is a gained ability.
Is this being discussed on the elder side?
Quote from: Korunks on March 29, 2011, 03:22:36 PMIs this being discussed on the elder side? Yes.
also wondering. or should i say wandering?
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