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Redemption® Collectible Trading Card Game HQ => Official Rules & Errata => Ruling Questions => Topic started by: CountFount on August 16, 2011, 12:38:43 PM

Title: Ezekiel and Hidden Treasures
Post by: CountFount on August 16, 2011, 12:38:43 PM
Hidden Treasures (FF)

Type: Artifact • Brigade: None • Ability: None • Class: None • Special Ability: Once per turn, if your lone green brigade prophet begins a battle, you may play an Enhancement or discard an evil Enhancement in an opponent's deck. • Play As: Once per turn, if your lone green brigade prophet begins a battle, you may play an Enhancement or search opponent's deck for an evil enhancement and discard it. • Identifiers: None • Verse: Obadiah 1:6

Ezekiel (FF2)

Type: Hero Char. • Brigade: Teal/Green • Ability: 7 / 4 • Class: None • Special Ability: Negate play abilities. Search discard pile for a good Ezekiel card and place it beneath deck. Good Ezekiel cards cannot be negated. • Play As: Negate play [an enhancement] abilities. Search discard pile for a good Ezekiel card and place it beneath deck. Good Ezekiel cards cannot be negated. • Identifiers: OT Male Human, Prophet, Solomon's Temple Priest • Verse: Ezekiel 1:3 •

Ezekiel (FF2) negates HT. Correct?
Title: Re: Ezekiel and Hidden Treasures
Post by: Nameless on August 16, 2011, 12:39:45 PM
I would think so
Title: Re: Ezekiel and Hidden Treasures
Post by: Alex_Olijar on August 16, 2011, 12:40:36 PM
Correct.
Title: Re: Ezekiel and Hidden Treasures
Post by: Gabe on August 16, 2011, 12:40:52 PM
Yes, the play an enhancement portion. You can still use it to search a deck. Ezekiel says "Negate play abilities". Hidden Treasures is a play ability.
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