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1. Ignore says: characters already in battle and ignored are treated as though they were not in battle for purposes of determining battle outcome. I would think that since the hero didn't rescue the lost soul (since they were ignored) they don't get the credit for winning.
I don't think we're all playing experience credit the same under all circumstances.
Having a character without site access doesn't mean that character isn't rescuing the soul, because they are contributing their numbers to the overall offensive strength. So I would say it still gets XP, and is how I have always understood it.
I always assumed that only characters present during battle resolution get credit? Otherwise...- What about Seven Wicked Spirits? If you block with it, then exchange for another character and win the battle with that character does SWS get experience?- What about if 2 evil characters are banded, one gets converted/set aside/is discarded(and healed) by the hero and the other evil character wins the battle? Do both get experience?- Ambush the City...since it starts as a rescue and becomes a battle challenge, the evil characters in the first battle are successfully blocking so should get experience?
Honestly, since the situation would have rarely if ever come up before the new ignore rules, I don't know if it has ever been discussed/ruled on. So my opinion was just based on my thinking. I just thought that the way the ignore ability is worded (to treat the Hero as if it is not there in determining battle outcome) that would apply to XP. I don't really care either way, but I do agree that a better explanation of XP is warranted.
I think most agree that only characters present during battle resolution get credit.
2. Using the definition of a successful block (i.e. All attacking Heroes are removed from the Field of Battle before Battle Resolution by a special ability.) I would say the blocker successfully blocked and thus gets the credit. I see nothing in the rules that says the credit can only be given to characters in play.Experience CreditEach time a character successfully rescues a Lost Soul or successfully blocks, the character receives a 1/1 counter. In this way a character grows stronger with experience.
I agree with Praeceps on both counts.
Quote from: Kor on October 09, 2015, 06:32:19 PMI always assumed that only characters present during battle resolution get credit? Otherwise...- What about Seven Wicked Spirits? If you block with it, then exchange for another character and win the battle with that character does SWS get experience?- What about if 2 evil characters are banded, one gets converted/set aside/is discarded(and healed) by the hero and the other evil character wins the battle? Do both get experience?- Ambush the City...since it starts as a rescue and becomes a battle challenge, the evil characters in the first battle are successfully blocking so should get experience?I think most agree that only characters present during battle resolution get credit. The question is whether an ignored character in battle is 'present' for purposes of XP credit. I would say no, but I can see a logical argument to the contrary.
Hey,Ignored characters are treated as though they were not in battle for "determining battle outcome" not for all of battle resolution. Battle outcome is hero wins, evil character wins, stalemate or mutual destruction. Rescuing the soul is a different part of battle resolution and the ignored character is fully in battle for that step (If the only hero in battle with access to a soul is the ignored character, the soul can still be rescued). Thus the ignored hero still rescues the soul and gets experience credit. [At least that was the intention behind writing that part of ignore that way.]Our definition of successful block is written from the perspective of the battle, not the perspective of the characters in battle. I would suggest the addendum that a character successfully blocks if there is a successful block and the evil character was not defeated in the process.Tschow,Tim "Sir Nobody" Maly