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Redemption® Collectible Trading Card Game HQ => Official Rules & Errata => Ruling Questions => Topic started by: Townsend on July 25, 2011, 01:20:51 PM

Title: Ethan and Magnificat
Post by: Townsend on July 25, 2011, 01:20:51 PM
If I search discard pile for magnificat then play it in battle would Magnificat indirectly negate itself by negating Ethan's ability?

Ethan (Pi)
Type: Hero Char. • Brigade: White • Ability: 5 / 5 • Class: None • Special Ability: Search discard pile for a good Enhancement involving music and add it to hand. • Identifiers: OT Male Human, Musician • Verse: I Chronicles 6:44 • Availability: Priests booster packs (Uncommon)

Magnificat (Di)
Type: Hero Enh. • Brigade: White • Ability: 1 / 4 • Class: None • Special Ability: Negate special abilities on characters. If used by a musician or N.T. female, set aside an Evil Character in battle for 2 turns. • Identifiers: NT, Involves Music • Verse: Luke 1:46-47 • Availability: Disciples booster packs
Title: Re: Ethan and Magnificat
Post by: Professoralstad on July 25, 2011, 01:27:37 PM
Indeed.
Title: Re: Ethan and Magnificat
Post by: browarod on July 25, 2011, 05:34:35 PM
Based on the FBTN ruling, I am going to venture a guess and say the outcome of that combo would be Magnificat in your discard pile and character abilities negated. I'm not at all sure of this, though.
Title: Re: Ethan and Magnificat
Post by: Captain Kirk on July 25, 2011, 05:38:36 PM
You can't undo the playing of an enhancement, so Magnificat would stay in battle. I base this off the same logic as ET playing a banding card to bring in a FBN character resulting in the enhancement sticking.

Kirk
Title: Re: Ethan and Magnificat
Post by: browarod on July 25, 2011, 05:40:21 PM
You can't undo the playing of an enhancement, so Magnificat would stay in battle. I base this off the same logic as ET playing a banding card to bring in a FBN character resulting in the enhancement sticking.

Kirk
Ethan adds Magnificat to hand, not battle. I assume the TC meant that he plays Magnificat later that battle with normal initiative.
Title: Re: Ethan and Magnificat
Post by: Warrior_Monk on July 25, 2011, 07:02:48 PM
Doesn't matter. It was played.
Title: Re: Ethan and Magnificat
Post by: Josh on July 25, 2011, 08:54:15 PM
Well if a FBTN enhancement is drawn and played off of a D2/play next enhancement (like Mask of Fear drawn/played with Egyptian Horses), it goes back to the draw pile because the draw can be negated, but the FBTN sticks.  So wouldn't the same apply to searches?  If the search is negated by the card that was searched for, it would go back, but it's ability sticks?
Title: Re: Ethan and Magnificat
Post by: browarod on July 25, 2011, 09:29:56 PM
Well if a FBTN enhancement is drawn and played off of a D2/play next enhancement (like Mask of Fear drawn/played with Egyptian Horses), it goes back to the draw pile because the draw can be negated, but the FBTN sticks.  So wouldn't the same apply to searches?  If the search is negated by the card that was searched for, it would go back, but it's ability sticks?
That was my thinking, yeah.
Title: Re: Ethan and Magnificat
Post by: Warrior_Monk on July 25, 2011, 10:05:49 PM
So, you can indirectly negate game rule playing of a card, but can't indirectly negate a special ability's playing of a card? Strange, but that is how I've played it, now that you mention it.
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