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In T2 could i endlessly exchange 2 copies of consider the lillies for eachother? Nothing in the ability stops this, just wondering if there is a game rule against such a thing, as this would allow a daniel deck to endlessly shuffle and eventually draw out all of their daniel cards with fortelling angel
Could you show the combo and shorthand it to just take the daniel cards you want?
Until we printed Foretelling Angel I would have ruled this illegal, because it wasn't progressing the game state. Now that Foretelling exists, if you have one in play I would rule this legal, though as Aggie points out you'll have time issues
I think this combo should be illeagle as its exploits some grey areas in the rules and has potential to allow someone to legitimately time stall someone, which is like the worst way to play and no fun for anyone.
I think this combo should be illeagle as its exploits some grey areas in the rules and has potential to allow someone to legitimately time stall someone, which is like the worst way to play and no fun for anyone. Either errata lillies (and a soldiers prayer and any other cards that can do this) so they cant exchange for themselves or make it a game rule a card cant search for another copy of itself
a.) Draw phase, upkeep phase and preparation phase: [90 seconds] The Player has 90 seconds to draw 3 cards, take actions they wish prior to the battle phase, and place a hero in the Field of Battle. If the player has not placed a hero in the Field of Battle within 90 seconds then the player forfeits his battle phase for that turn and skips to step 3 (discard phase). c.) Discard Phase: [90 seconds] Following the conclusion of the rescue attempt. The Player now has 90 seconds to set cards aside, place characters into his territory, play dominant cards, and discard cards. If the player has not reduced his hand down to eight cards or less by the time the 90 seconds have elapsed the opponent to the player’s left shall randomly discard cards from the player’s hand down to eight cards. d.) Searching: [30 seconds per 50 cards] If a player uses an ability that includes a search of the deck, Reserve, discard pile or banish pile that player is allowed 30 seconds per 50 cards in that pile. During the course of a search ability, the time allowed for the phase is paused until the completion of the ability. - Note: Time does not accumulate from previous turn stages. Any remaining seconds from a previous stage are lost. - If a ruling question is asked the judge may decide to allow for additional time during the phase or game at his discretion. Additionally, the phase time is paused if necessary while the judge deliberates - The judge shall warn a player if they believe a player is only asking a question to stall for time.
I dont think it would be fair to let someone decide what their final state would be and just go to that because you could shuffle and play out this combo for the full time limit and never hit that perfect final state you want.
I feel like the hand limit and the phase time limit of 90 seconds would make it so that you could really only do this once or twice before you got stuck with hand clog and/or run out of time to start a battle.
Could i get an official ruling on this if you can offer your opponent to let you set up your ideal play (search out everything daniel you want and have the top card you want) or do you have to play it out?
Due to all the search cards available now and brought on by the set, timing limits should be at least doubled.
The 90 seconds you get to take prep phase actions would probably stop you from spending 45 min.
For example making all wins worth 2 points, ties staying at 1 point each and eliminating differential and finding another way to resolve ties would be a positive change.