Author Topic: Faith as a Mustard Seed vs Herod's Dungeon  (Read 724 times)

Offline JDS

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Faith as a Mustard Seed vs Herod's Dungeon
« on: August 23, 2013, 08:37:23 AM »
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If the only hero in battle is captured with Herod's Dungeon, can Faith as a Mustard Seed (interrupt "an occupied site") be used on that hero to remove Herod's Dungeon instead?

Offline Josh

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Re: Faith as a Mustard Seed vs Herod's Dungeon
« Reply #1 on: August 23, 2013, 12:22:33 PM »
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If the only hero in battle is captured with Herod's Dungeon, can Faith as a Mustard Seed (interrupt "an occupied site") be used on that hero to remove Herod's Dungeon instead?

I know the ruling is it cannot.  Basically, either the hero is in battle, and can play FaaMS, and therefore cannot target HD with FaaMS, or the hero is captured, and can't play enhancements.  There was a thread from 2.5 or so years back on this...
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Offline The Guardian

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Re: Faith as a Mustard Seed vs Herod's Dungeon
« Reply #2 on: August 23, 2013, 12:56:19 PM »
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+1 w/ jmhartz.
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