New Redemption Grab Bag now includes an assortment of 500 cards from five (5) different expansion sets. Available at Cactus website.
Quote from: RTSmaniac on August 19, 2013, 10:42:34 AMQuote from: Professoralstad on August 19, 2013, 10:14:57 AMThe issue isn't how instead works (as that clearly does the way Westy described), the issue is if the definition of "harmed" applies to cards in hand. I think it would make more sense for it to not apply (because of cards like VP and Mayhem) but I don't know for sure.The definition of harm requires that the card be targeted by an effect from the opposing alignment.Well, technically, it just has to be a different alignment. Artifacts can harm Heroes and ECs as well.I agree that at face value the rules on harm would say that a card in hand can be harmed, but I don't know that the particular situation has come up or has been considered beofre, which may require some re-evaluation.Here's what would trip me up:I have Job in hand (maybe just after he spent a turn in D&A) and D&A in set-aside. My opponent plays Mayhem. According to the definition of harm, Job has been harmed and thus goes to D&A. However, since part of the shuffle is insteaded, I did not shuffle my hand to draw 6. Therefore, I don't have a hand, just because I use Job and got Mayhem'd at an inopportune time. That's something I'd rather avoid. The same logic was applied to Birth Foretold and Son of God, which is why SoG is not protected by BF in hand.
Quote from: Professoralstad on August 19, 2013, 10:14:57 AMThe issue isn't how instead works (as that clearly does the way Westy described), the issue is if the definition of "harmed" applies to cards in hand. I think it would make more sense for it to not apply (because of cards like VP and Mayhem) but I don't know for sure.The definition of harm requires that the card be targeted by an effect from the opposing alignment.
The issue isn't how instead works (as that clearly does the way Westy described), the issue is if the definition of "harmed" applies to cards in hand. I think it would make more sense for it to not apply (because of cards like VP and Mayhem) but I don't know for sure.
Unless the rule that targeting defaults to play was made because of Mayhem and Birth Foretold, then that is not why birth foretold is not protected in hand. Its not protected in hand because protect defaults to play, and hand is not in play.
Vain should be insteaded because job is specifically targeted but it should not instead mayhem.
Herod's Temple doesn't specifically target any character.
Praise Him Moon reveals your opponents hand so it the game knows Lahmi is in it.
So a Birth Fortold SoG is not protected from Mayhem because we dont want Mayhem to be that powerful, right?
Quote from: TheHobbit on August 19, 2013, 08:53:43 PMPraise Him Moon reveals your opponents hand so it the game knows Lahmi is in it.No, it doesn't, because the band and look at hand are two separate abilities. Once the look at hand stops, the hand becomes unknown again (as far as the game is concerned). Vain is linked, so the game does know that Job is being underdecked.
Quote from: Westy on August 19, 2013, 10:42:18 PMQuote from: TheHobbit on August 19, 2013, 08:53:43 PMPraise Him Moon reveals your opponents hand so it the game knows Lahmi is in it.No, it doesn't, because the band and look at hand are two separate abilities. Once the look at hand stops, the hand becomes unknown again (as far as the game is concerned). Vain is linked, so the game does know that Job is being underdecked.Then you can never band a hero into battle from that hand, with your interpretation.
It's not protected because the game can't confirm where Son of God is unless it's in a known location like Play/Set Aside/Discard/etc. For example, I would rule it couldn't be removed from your discard pile if you BF'd the same turn it was being targeted.
One thing I want to point out is that, to the best my knowledge, there is no precedent in Redemption that the game needs to "know" anything, though I'm fully open to the possibility that this assumption is incorrect. That said, even if it is a valid way to establish rulings, it still doesn't necessarily keep Mayhem from shuffling Job. What if I played Sorrow of Mary (a reveal - not just a look) to put a good card under the deck, and right after that, I play Mayhem while Job is in that hand? For all intents and purposes, the game knows that Job was in hand. What if I'm playing Teams, and someone chooses to reveal that they have a Job in hand (per the rules of the category) without actually playing him, and then the opponent (or heck, even the teammate) plays Mayhem? Again, the game knows that Job is in the hand, only this time, it's not even via a special ability.
Quote from: TheHobbit on August 19, 2013, 11:22:59 PMQuote from: Westy on August 19, 2013, 10:42:18 PMQuote from: TheHobbit on August 19, 2013, 08:53:43 PMPraise Him Moon reveals your opponents hand so it the game knows Lahmi is in it.No, it doesn't, because the band and look at hand are two separate abilities. Once the look at hand stops, the hand becomes unknown again (as far as the game is concerned). Vain is linked, so the game does know that Job is being underdecked.Then you can never band a hero into battle from that hand, with your interpretation.Technically, you would be correct because they're two separate abilities. The definition of band states that you can only band to heroes in a territory or your hand anyway, so Praise Him Moon is pretty much worthless either way. Poor wording.
Technically, you would be correct because they're two separate abilities. The definition of band states that you can only band to heroes in a territory or your hand anyway, so Praise Him Moon is pretty much worthless either way. Poor wording.
The game doesn't know that. The game does know that vain is underdecking job. If a random card was underdecked that happened to be job I'd say no d and a does not activate because it is not necessary to show the random card when it is underdecked. Vain shows as far as I know so the game knows its job and it is insteaded
I agree with jmhartz. So to be clear on this, if Mayhem is played with Job in hand and DnA down then that player does not draw from Mayhem, correct?
So Job players get punished for keeping him in hand...Kirk