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Cactus Game Design Message Boards
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Redemption® Collectible Trading Card Game HQ
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Official Rules & Errata
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Ruling Questions
(Moderator:
RedemptionAggie
) »
Disobedient Mounted Otho
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Topic: Disobedient Mounted Otho (Read 4840 times)
YourMathTeacher
Tournament Host
Trade Count:
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+80
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Posts: 11089
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Southeast Region
Re: Disobedient Mounted Otho
«
Reply #25 on:
May 16, 2013, 11:35:47 AM »
0
How did Emperor Otho get Two-Thousand Horses to stick before the battle began?
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Mageduckey
Trade Count:
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0
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Full Member
Posts: 367
Re: Disobedient Mounted Otho
«
Reply #26 on:
May 16, 2013, 12:13:37 PM »
0
Namaan's Chariot and Horses is the proper card. People just use 2kH all the time because mag/assyrians are so popular, so 2kH is the default "int/d2/play" WC-EE people think of. Or so I hope that's why they changed the enhancement on us
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Professoralstad
Tournament Host, Redemption Elder
Trade Count:
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+47
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Hero Member
Posts: 10841
Everything is Awesome!
-
North Central Region
Re: Disobedient Mounted Otho
«
Reply #27 on:
May 16, 2013, 12:19:56 PM »
0
Yeah. The most common method is just to say a character has Horses, and the proper one is assumed.
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Redoubter
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+3
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Hero Member
Posts: 4910
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Northeast Region
Re: Disobedient Mounted Otho
«
Reply #28 on:
May 16, 2013, 06:13:01 PM »
0
If we're going this route, it's only a short step away from a stack really...just saying.
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ChristianSoldier
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Hero Member
Posts: 1613
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North Central Region
Re: Disobedient Mounted Otho
«
Reply #29 on:
May 16, 2013, 06:19:31 PM »
0
It is also exactly how it would get ruled if my suggestion of Special Initiative suspending abilities until it is dealt with were made into a rule.
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Cactus Game Design Message Boards
»
Redemption® Collectible Trading Card Game HQ
»
Official Rules & Errata
»
Ruling Questions
(Moderator:
RedemptionAggie
) »
Disobedient Mounted Otho
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