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To sum up:"Used" means an instant use (typically in battle), with a discarding of the enhancement when resolution happens"Equip" means to place a weapon-class enhancement on a legal warrior-class character"Place/put" means place an enhancement on a legal target/in a legal area"Activate" means to place an artifact in a legal area/on a legal targetTherefore, the target for R&D is legal only if the target has cards "placed" in it through the target's own mechanics, another card forcing it upon the target, if the target has a weapon-class enhancement, if the target has "ongoing" enhancements placed upon it, or if the target has an artifact on it.correct?
"activated on" is also undefined as specifically referring to artifacts where activate refers to many cards. R&D does not specify artifact.The phrase “interrupt the battle” includes interrupting the following abilities if they were activated on cards in the current battle:1 all active abilities2 abilities with effects that are defeating one of the characters you control in battle 3 abilities on the last card played in current battle if it was played by your opponentIs specifically used under interrupt etc
Quote from: SEB on June 18, 2018, 12:43:49 PMTo sum up:"Used" means an instant use (typically in battle), with a discarding of the enhancement when resolution happens"Equip" means to place a weapon-class enhancement on a legal warrior-class character"Place/put" means place an enhancement on a legal target/in a legal area"Activate" means to place an artifact in a legal area/on a legal targetTherefore, the target for R&D is legal only if the target has cards "placed" in it through the target's own mechanics, another card forcing it upon the target, if the target has a weapon-class enhancement, if the target has "ongoing" enhancements placed upon it, or if the target has an artifact on it.correct?This is exactly correct except for a clarification on use. An enhancement is considered used simply when it's ability completes, the enhancement being discarded or not isn't relevant.
In conclusion abilities are activated, on a card, with a card actually on it in battle is not a valid target when meetingA card with a card activated on itWhere artifact is not specified below 5 lines and "activated on" is undefined but appears multiple times elsewhereThank you
Quote from: kariusvega on June 18, 2018, 12:51:57 PMIn conclusion abilities are activated, on a card, with a card actually on it in battle is not a valid target when meetingA card with a card activated on itWhere artifact is not specified below 5 lines and "activated on" is undefined but appears multiple times elsewhereThank youAre you saying, "Cards with special abilities activate, have nothing to do if a player places that card on a another card, because the game doesnt check for the physical location, but the "game-legal" sense of "on."?
Quote from: SEB on June 18, 2018, 12:58:30 PMQuote from: kariusvega on June 18, 2018, 12:51:57 PMIn conclusion abilities are activated, on a card, with a card actually on it in battle is not a valid target when meetingA card with a card activated on itWhere artifact is not specified below 5 lines and "activated on" is undefined but appears multiple times elsewhereThank youAre you saying, "Cards with special abilities activate, have nothing to do if a player places that card on a another card, because the game doesnt check for the physical location, but the "game-legal" sense of "on."?"Activated on" is actually undefined and intuitively to game rule all enhancements abilities are activated on characters according to the reg and enhancements are even discarded by game rule when that character is removed from battle. It's not a semantics war when these things are actual. This is why I said by current rules I find(Activate, which is sufficient) A card with a card activated on it to be true where artifact is not specified and "activated on" is undefined in the case of enhancements actually on cards and activated in battle
Quote from: kariusvega on June 18, 2018, 01:14:56 PMQuote from: SEB on June 18, 2018, 12:58:30 PMQuote from: kariusvega on June 18, 2018, 12:51:57 PMIn conclusion abilities are activated, on a card, with a card actually on it in battle is not a valid target when meetingA card with a card activated on itWhere artifact is not specified below 5 lines and "activated on" is undefined but appears multiple times elsewhereThank youAre you saying, "Cards with special abilities activate, have nothing to do if a player places that card on a another card, because the game doesnt check for the physical location, but the "game-legal" sense of "on."?"Activated on" is actually undefined and intuitively to game rule all enhancements abilities are activated on characters according to the reg and enhancements are even discarded by game rule when that character is removed from battle. It's not a semantics war when these things are actual. This is why I said by current rules I find(Activate, which is sufficient) A card with a card activated on it to be true where artifact is not specified and "activated on" is undefined in the case of enhancements actually on cards and activated in battleI guess the part that is confusing me in your explanations are that the REG uses the phrase "activate on" when talking about artifacts being placed on a legal target, and when an enhancement is used by a character the special ability then becomes active, but I think we arrive to the same end: an enhancement being used by a character is not "placed on" a character unless the enhancement specifically says that it is "placed."I dont think the game intuitively demands enhancements to be "activated on" because I have always understood enhancements to be used by a character, whereas enhancements that "Stick-around" to be used by and on characters.I might have missed the MP, but i think the intention is to make clear R&D targets. A character in battle that used a "normal" enhancement(s) is not a legal target.
Quote from: SEB on June 18, 2018, 05:16:00 PMQuote from: kariusvega on June 18, 2018, 01:14:56 PMQuote from: SEB on June 18, 2018, 12:58:30 PMQuote from: kariusvega on June 18, 2018, 12:51:57 PMIn conclusion abilities are activated, on a card, with a card actually on it in battle is not a valid target when meetingA card with a card activated on itWhere artifact is not specified below 5 lines and "activated on" is undefined but appears multiple times elsewhereThank youAre you saying, "Cards with special abilities activate, have nothing to do if a player places that card on a another card, because the game doesnt check for the physical location, but the "game-legal" sense of "on."?"Activated on" is actually undefined and intuitively to game rule all enhancements abilities are activated on characters according to the reg and enhancements are even discarded by game rule when that character is removed from battle. It's not a semantics war when these things are actual. This is why I said by current rules I find(Activate, which is sufficient) A card with a card activated on it to be true where artifact is not specified and "activated on" is undefined in the case of enhancements actually on cards and activated in battleI guess the part that is confusing me in your explanations are that the REG uses the phrase "activate on" when talking about artifacts being placed on a legal target, and when an enhancement is used by a character the special ability then becomes active, but I think we arrive to the same end: an enhancement being used by a character is not "placed on" a character unless the enhancement specifically says that it is "placed."I dont think the game intuitively demands enhancements to be "activated on" because I have always understood enhancements to be used by a character, whereas enhancements that "Stick-around" to be used by and on characters.I might have missed the MP, but i think the intention is to make clear R&D targets. A character in battle that used a "normal" enhancement(s) is not a legal target.That's not what the REG currently says and R&D doesn't specify artifact. Activated is clearly defined to include characters and enhancements played on by around and near them ultimately abilities activated on them clearly defined in the REG.