Author Topic: Angry Mob  (Read 765 times)

Offline Captain Kirk

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Angry Mob
« on: April 04, 2013, 02:25:54 PM »
+1
Did this card ever receive a change after John Earley attempted to abuse it at Nats '10?

The Official Errata thread lists the following:
Angry Mob - Spin card sideways (two full rotations to count). Top of card must be facing a player over halfway to count. If not, spin again. Targeted player turns all Heroes in territory and set-aside upside down and then mixes them up. Discard one of those Heroes. Under advisement

Has the "advisement" period finished?  My understanding of what John was trying to do was leave your heroes face down because the card doesn't state what to do with the heroes not discarded.

Kirk
Friends don't let friends play T1 multi.

Warrior_Monk

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Re: Angry Mob
« Reply #1 on: April 04, 2013, 02:46:26 PM »
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It was ruled as a clarifying text, iirc.

Offline TheJaylor

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Re: Angry Mob
« Reply #2 on: April 04, 2013, 03:46:32 PM »
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If they weren't to be flipped back over I'd totally make an Angry Mob-Blinding Demon combo deck.

Offline Alex_Olijar

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Re: Angry Mob
« Reply #3 on: April 05, 2013, 12:09:28 AM »
+1
Did this card ever receive a change after John Earley attempted to abuse it at Nats '10?

The Official Errata thread lists the following:
Angry Mob - Spin card sideways (two full rotations to count). Top of card must be facing a player over halfway to count. If not, spin again. Targeted player turns all Heroes in territory and set-aside upside down and then mixes them up. Discard one of those Heroes. Under advisement

Has the "advisement" period finished?  My understanding of what John was trying to do was leave your heroes face down because the card doesn't state what to do with the heroes not discarded.

Kirk

Move on to the next combo idea. This one doesn't work.

 


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