When a card interrupts an enhancement and removes it, does it effectively prevent the interrupted enhancement?
Example:
Player 1 plays Wrath of Satan.
Player 2 plays Faith as a Mustard Seed (Di) (If used by a N.T. Hero, interrupt an occupied Site, an evil Enhancement, or a non-human Evil Character and remove it from the game.)
When Faith as a Mustard Seed removes Wrath of Satan, does it effectively prevent its effect? (I.e., the card is no longer in the game, so how can it have its effect?)