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That is just wrong. I specifically remember a ruling where a negate last enhancement would work against Deafening Spirit, just like it works against an enhancement in the discard pile. Most negate enhancement cards can't target it because it is now an evil character but negate the last can.
I disagree because negating something in the discard pile is a different scenario. The reason negate last can target discarded enhancements is because it was ruled to target those enhancements even if they leave play. The difference with DS is that it's not leaving play, it's changing its card type. Negate last shouldn't be able to negate DS because of the simple fact that DS is no longer an enhancement. That's how I've had/seen it ruled in the past.
Where does DS say that it is no longer treated like an enhancement when it becomes treated as a character? Is there anything in the REG stating that a card can't have both "Evil Enhancement" and "Evil Character" as identifiers? I think this card has been treated this way for so long that no one even questions why it can't be targeted as an enhancement even after it takes on the "Evil Character" identifier.
Covenants would be the most obvious precedent. They can't be both an enhancement and an artifact, they become whichever you play them as. I doesn't seem a stretch to assume the same is the case with DS, it can't be both a character and an enhancement so when it becomes a character it loses enhancement status.
My main question is the Negate/Discard negated if CoD is up?
However, I'm not sure that CoD would affect things at all. It would be the SA of DS AS AN ENHANCEMENT that would negate and discard the last GE, and transform it into an EC. After that point, I would think that it would keep the SA of negating and discarding the last GE, but that ability would NOT reactivate. Therefore, DS would not really be performing any ability AS A CHARACTER, and therefore there would be nothing for CoD to negate.
Quote from: megamanlan on December 28, 2011, 07:49:09 PMMy main question is the Negate/Discard negated if CoD is up?Quote from: Prof Underwood on December 28, 2011, 05:00:11 PMHowever, I'm not sure that CoD would affect things at all. It would be the SA of DS AS AN ENHANCEMENT that would negate and discard the last GE, and transform it into an EC. After that point, I would think that it would keep the SA of negating and discarding the last GE, but that ability would NOT reactivate. Therefore, DS would not really be performing any ability AS A CHARACTER, and therefore there would be nothing for CoD to negate.By the way, it's Covenant with Death so the abbreviation should be CwD.
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Otherwise, you just get attacked by fish.
Deafening Spirit1/4 Orange Evil EnhancementMark 9:25, Generic, DemonNegate and discard the Last Good Enhancement played this Battle. You may treat this card as an Evil Character until the end of battle.
- However a "negate last" enh WILL work because it doesn't care about being in play.
Okay, so then if it would per say be an EC for the rest of the game and go back to territory, then next time it hits Battle then it would be Negated because of CwD?
I agree with everything else you said except I'm still just not sure about the ["negate last" part] above. Whether or not it's in play doesn't matter because it doesn't change locations, it changes types.
Quote from: browarod on December 30, 2011, 12:01:11 AMI agree with everything else you said except I'm still just not sure about the ["negate last" part] above. Whether or not it's in play doesn't matter because it doesn't change locations, it changes types.I understand that we're in some new territory on that part of the ruling, but it just seems to me to be the closest precedent to follow. Even though the card changed types, it still WAS the "last enhancement played". So that's the way I see it. I can understand if you see it differently though.
Actually the precedent that may need to be used is the one regarding the scenario when a player attempts to negate Gold Shield. I think that example is more analogous to this one.
Quote from: STAMP on December 30, 2011, 10:58:35 AMActually the precedent that may need to be used is the one regarding the scenario when a player attempts to negate Gold Shield. I think that example is more analogous to this one.I don't think so. The ruling with Gold Shield is that you would have to negate Gold Shield with a negate of the NEW brigade. But that is because the card which is trying to PLAY the negate has changed. This is really just an extension of the rule that you can only play enhancements on characters of the same brigade.This situation is one where the card that is being TARGETED has changed, which is why I think it is more similar to the "negate last" situation. "Negate last" has already been defined as something which targets based on what something was in the past (ie. in play, is an EE) even if it isn't anymore (ie. in discard pile, is an EC).
I respectfully disagree.