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From my understanding, and the way I’ve seen it played in just about every game, is you can deactivate an artifact that’s on the art pile and reactivate a different art on the pile. But you couldn’t deactivate say, CwD so you can play a TC enh, then reactivate CwD.
During your Prep Phase you could deactivate CwD. You don't have to activate another Art, you can choose to have none active.How about in the case of Moses Staff on Moses - You may take an Exodus Plague from deck (or Reserve if active on Moses). At anytime, you may discard this card to discard an animal. Exodus Plagues are regardless of protect abilities. My understanding is the first sentence happens upon activation. Which is once, unless deactivated then reactivated. But it was asked, does that first sentence somehow by default reactivate each Prep Phase? Reason being it says "active on Moses" indicating a state of already having been activated and now sitting idle/waiting. Whereas "activated on Moses" would indicate an action taking place to have X happen and the action would have to take place again in order for X to happen again.Godspeed,Mike
During your Prep Phase you could deactivate CwD. You don't have to activate another Art, you can choose to have none active.
Nothing... unless there was a rule change during the time I was inactive or I just have this totally wrong (which could be the case). But I would suspect that an opponent could ask for Dom inish also while you have Lacking Prophecy deactivated and play Doms also.Godspeed,Mike
Perhaps the updated REG does not reflect that (or is a bit unclear). In any case, the Elder team has begun a discussion regarding this issue.
Quote from: The Guardian on July 15, 2019, 02:45:25 PMPerhaps the updated REG does not reflect that (or is a bit unclear). In any case, the Elder team has begun a discussion regarding this issue.Glad to hear. Something to consider in that discussion is the scenario where I have something like False Prophets in my territory holding RBD and Lacking Prophesy in my art pile. Can I activate RBD on my art pile (thereby deactivating LP), play dominants, then activate LP on False Prophets? The current rules seem to allow me to even if I can't deactivate an artifact without activating a new one in its place.
Quote from: Kevinthedude on July 15, 2019, 02:49:35 PMQuote from: The Guardian on July 15, 2019, 02:45:25 PMPerhaps the updated REG does not reflect that (or is a bit unclear). In any case, the Elder team has begun a discussion regarding this issue.Glad to hear. Something to consider in that discussion is the scenario where I have something like False Prophets in my territory holding RBD and Lacking Prophesy in my art pile. Can I activate RBD on my art pile (thereby deactivating LP), play dominants, then activate LP on False Prophets? The current rules seem to allow me to even if I can't deactivate an artifact without activating a new one in its place.This is not an official ruling because we are still discussing, but this is how I've understood artifact activations: