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Redemption® Collectible Trading Card Game HQ => Official Rules & Errata => Ruling Questions => Topic started by: Josh on April 23, 2015, 10:35:07 PM

Title: CWD and placed GEs
Post by: Josh on April 23, 2015, 10:35:07 PM
How does CWD interact with GEs placed in a prior phase?  Are GEs "Restricted"at all times from activating, except when characters are opposed in battle?  Examples:

1.  Abom is in my opponent's territory from a prior turn when I activate CWD.  I play Mayhem.  Can I discard a card in opponent's territory with Abom?

2.  Peace is placed on my hero from a prior turn when I activate CWD.  I attack with that hero.  Are we tossing enhancements this battle?  If not immediately, what about when a blocker is presented?

3.  Lifting the Curse is placed in my territory from a prior turn when I activate CWD.  Do I need a hero in battle for my opponent to activate LtC and discard CWD?

Covenant With Death - Negate characters. Restrict players from playing Enhancements unless a character is opposed in battle. Cannot be negated.

Abomination of Desolation - If used by a Greek, place in opponent's territory. Each time opponent draws cards (except during draw phase), you may discard a card in that territory except a Lost Soul.

Peace - Place on your clay or blue Hero: When this Hero is in battle alone, toss all Enhancements played this battle. Cannot be interrupted.

Lifting the Curse - Place this card in your territory: At any time, you may discard this card to negate and discard a Curse (or an evil Enhancement in your territory).
Title: Re: CWD and placed GEs
Post by: ChristianSoldier on April 23, 2015, 10:37:09 PM
CWD doesn't restrict activating abilities on enhancements that have already been placed, it only stops enhancements from being played initially (and also Weapon activation at the start of battle)
Title: Re: CWD and placed GEs
Post by: Redoubter on April 23, 2015, 10:37:42 PM
Enhancements that are placed have already been played.  CwD does nothing to them, because they are not 'being played' so there is not a problem with them being used.
Title: Re: CWD and placed GEs
Post by: Josh on April 24, 2015, 11:41:54 AM
Enhancements that are placed have already been played.  CwD does nothing to them, because they are not 'being played' so there is not a problem with them being used.

Ok.  I wasn't sure, because under the definition of "Play" in the REG, it says:

Play
A card is considered “played” if it meets these criteria:
1. You play an enhancement by attempting to activate its special ability (or numbers in battle)

So a card that is "played" and that has an ongoing ability (like Peace or Abom) is, by this definition, continually being "played" as it continues to activate its ability. 
Title: Re: CWD and placed GEs
Post by: kram1138 on April 24, 2015, 11:57:20 AM
My understanding is that it's special ability activates once, but stays activated while not negated. Then if a condition is met it is triggered, not reactivated.
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