Here is an explanation of Curses, Covenants, and Dual-Alignment cards.
Curses are
always treated as an evil card, and
always treated as Curses. No matter their location, Curses may be targeted as evil cards or Curses.
In hand, deck, or discard, where the card is not 'played' and 'resets' if already played, it may
only be targeted as an evil card or Curse.
When played as an artifact, it may
only be targeted as an evil card, a Curse, or an artifact.
When played as an enhancement, it may
only be targeted as an evil card, a Curse, or an enhancement.
Covenants are
always treated as a good card, and
always treated as Covenants. No matter their location, Covenants may be targeted as good cards or Covenants.
In hand, deck, or discard, where the card is not 'played' and 'resets' if already played, it may
only be targeted as a good card or Covenant.
When played as an artifact, it may
only be targeted as a good card, a Covenant, or an artifact.
When played as an enhancement, it may
only be targeted as a good card, a Covenant, or an enhancement.
Dual-Alignment Enhancements in hand, deck, or discard, where the card is not 'played' and 'resets' if already played, may be targeted as a good
or evil enhancement.
Once played, the DAE can
only be targeted as the alignment it was played on. A DAE played off of a good character can
only be targeted as good, and a DAE played off of an evil character can
only be targeted as evil.
If you still disagree with the Elder and everyone else, I was wondering with what rules you have a problem, and where the discrepancy lies? Not coming at you, I just want to help with the understanding of these complex card types