Author Topic: Covenants and Curses  (Read 1674 times)

Offline Watchman

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Covenants and Curses
« on: March 31, 2018, 11:47:29 PM »
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With the recent rule change about how there is no longer brigade value on covs/curses when played as artifacts, are they still considered a good or evil card when played as an artifact, or do they become a neutral card (in regards to targeting purposes). I didn’t see any entry in the ORDIR for Covenant and curse like there used to be in the REG.
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Offline NathanW

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Re: Covenants and Curses
« Reply #1 on: March 31, 2018, 11:53:01 PM »
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from REG.

Quote
Covenant
A Covenant is both a good Enhancement and an Artifact, and can be targeted as either (in
hand, deck, or discard pile) until it is played, held, activated, or placed in Artifact pile as one
or the other. A Covenant that is played or held as an Enhancement can no longer be targeted
as an Artifact. A Covenant that is activated or placed in the Artifact pile can no longer be
targeted as an Enhancement and it is a neutral card with no brigade. A Covenant can always
be targeted as a Covenant, which may be modified by a brigade or being active as an
Artifact.

Quote
Curse
A Curse is both an evil Enhancement and an Artifact, and can be targeted as either (in hand,
deck, or discard pile) until it is played, held, activated, or placed in Artifact pile as one or the
other. A Curse that is played or held as an Enhancement can no longer be targeted as an
Artifact. A Curse that is activated or placed in the Artifact pile can no longer be targeted as
an Enhancement, and it is a neutral card with no brigade. A Curse can always be targeted as a
Curse, which may be modified by a brigade or being active as an Artifact.

they are not noted in the index but their entries are still there. (in the glossary of terms)
« Last Edit: March 31, 2018, 11:55:22 PM by tripleplayNa1 »
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Offline Watchman

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Re: Covenants and Curses
« Reply #2 on: March 31, 2018, 11:55:08 PM »
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Thanks. I didn’t realize those definitions were still in the REG.
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