Author Topic: Couple Questions  (Read 5903 times)

Offline Redoubter

  • Trade Count: (+3)
  • Hero Member
  • *****
  • Posts: 4910
    • -
    • Northeast Region
Re: Couple Questions
« Reply #25 on: June 10, 2012, 12:39:04 PM »
0
2. 2K horses triggers interrupting all ongoing abilities including the one archers lays down (there is no rule stating that you cannot interrupt yourself).
Korunks layed it out perfectly.
1) Interrupts all ongoing affects, be they yours, or your opponents
So are you saying that horses can interrupt an ongoing ability whose result is CBN?

They were discussing the Archer's ongoing ability that discards itself after battle, not Uriah at that point, since this became an Inception ruling thread...again :P

As pointed out by others, the discard ability on Uriah is CBN, so even the interrupt cannot affect it and it will still occur after the battl.

There was an earlier thread that I saw an Elder mention you can't interrupt your own Characters,...

You will have to source that quote, since it is likely you are taking it out of context.

Agree with YMT.  ITB interrupts ALL ongoing abilities.  Doesn't matter if they are on characters or enhancements, if they are in the battle, they are suspended until the interrupt completes.

RDT: That part of the rules is still in the REG HERE.  Everyone should note that it does state ALL ongoing abilities in battle.

Offline TechnoEthicist

  • Tournament Host
  • Trade Count: (+46)
  • *****
  • Posts: 2156
  • My little knight
    • -
    • Northeast Region
Re: Couple Questions
« Reply #26 on: June 10, 2012, 01:50:32 PM »
0
Let's go back to MJB's current premise about battle challenge changing to rescue attempt in Type 2...I thought you had to have access with your PRIMARY hero, not a band due to a special ability on the character. Are you telling me that all this time I had a Seraph in play and a lost soul was in Nazareth I could have banded to a prophet and had access? I thought I had to find away to get rid of the site first or it was a battle challenge that you had to hope your opponent would accept so you use your Edge of the Sword or whatever....
Yes, I believe that is what I am telling you. For banding heroes you get to band the characters immediately and then they act as a team in terms of winning or losing the battle. Technically, in the case you outline it would be your prophet--not Seraph making the RA, but the prophet could well win the rescue solely because Seraph was able to play Protection of Angels.

I think you may be confusing this with the edge cases where there is both a LS limitation and a site. For example if you have the Female Only LS is a purple site, you cannot make an RA simply by banding Claudia to ET.  This is so because Claudia does not have site access (so she cannot rescue), and ET is not a female (so he cannot rescue).

I realize now that having the prophet in my territory makes the example moot. What if it were my Seraph and your prophet with a lost soul with your Nazareth in play? Also, are we also saying that a Jacob banded to NT Michael wouldn't be able to rescue the NT lost soul from Hormah? I thought once characters were banded, they provided the identifier needed....or are we strictly talking about type 2 and having access? And if not, how have I missed this ruling since I've been playing the game, if the abilities are combined, offenses are combined, and defenses are combined, why aren't the identifiers?....




Offline Red Dragon Thorn

  • Covenant Games
  • Global Moderator
  • Trade Count: (+10)
  • *****
  • Posts: 5373
    • -
    • North Central Region
    • Covenant Games
Re: Couple Questions
« Reply #27 on: June 10, 2012, 02:17:20 PM »
0
2. 2K horses triggers interrupting all ongoing abilities including the one archers lays down (there is no rule stating that you cannot interrupt yourself).
Korunks layed it out perfectly.
1) Interrupts all ongoing affects, be they yours, or your opponents
So are you saying that horses can interrupt an ongoing ability whose result is CBN?

They were discussing the Archer's ongoing ability that discards itself after battle, not Uriah at that point, since this became an Inception ruling thread...again :P

As pointed out by others, the discard ability on Uriah is CBN, so even the interrupt cannot affect it and it will still occur after the battl.

There was an earlier thread that I saw an Elder mention you can't interrupt your own Characters,...

You will have to source that quote, since it is likely you are taking it out of context.

Agree with YMT.  ITB interrupts ALL ongoing abilities.  Doesn't matter if they are on characters or enhancements, if they are in the battle, they are suspended until the interrupt completes.

RDT: That part of the rules is still in the REG HERE.  Everyone should note that it does state ALL ongoing abilities in battle.

Huh,

I wonder why I couldn't find that earlier, I was even in the interrupt section.

Thanks for the link.
www.covenantgames.com

Offline EmJayBee83

  • Tournament Host
  • Trade Count: (+1)
  • *****
  • Posts: 5486
  • Ha! It's funny because the squirrel gets dead.
    • -
    • East Central Region
    • mjb Games
Re: Couple Questions
« Reply #28 on: June 10, 2012, 02:44:27 PM »
0
I realize now that having the prophet in my territory makes the example moot. What if it were my Seraph and your prophet with a lost soul with your Nazareth in play?
That wouldn't make a difference. The main point is that the original determination of whether the attack is an RA or a BC occurs after the heroes are completely mustered for battle (in with all their SA activated). So, in this case you would have my prophet making an RA backed by the powers of your Seraph.

Quote
Also, are we also saying that a Jacob banded to NT Michael wouldn't be able to rescue the NT lost soul from Hormah?
Yes, that is precisely what I was saying. When Jacob bands to a NT Michael you have no single character who can rescue the NT Lost Soul from Hormah so the state of the attack is a Battle Challenge.

Quote
I thought once characters were banded, they provided the identifier needed....or are we strictly talking about type 2 and having access? And if not, how have I missed this ruling since I've been playing the game, if the abilities are combined, offenses are combined, and defenses are combined, why aren't the identifiers?....
Because identifiers are like brigades which are not combined. This actually makes sense, when you think about it.  Banding Jacob to NT Michael does not make Jacob NT any more than it make Michael blue brigade. Also abilities are not combined.  In the Jacob + Michael case, my blue brigade enhancements do not get played CBN because of Micheal. Most of the time we do not need to be this picky in discussions, but there are certain cases (and the LS access is one of them) where precision is required.

Offline JSB23

  • Trade Count: (0)
  • Hero Member
  • *****
  • Posts: 3197
  • Fun while it lasted.
    • -
    • East Central Region
Re: Couple Questions
« Reply #29 on: June 10, 2012, 02:51:27 PM »
0
The ITB would interrupt Uriah's ability, if it wasn't CBN.
An unanswered question is infinitely better than an unquestioned answer.

Offline Redoubter

  • Trade Count: (+3)
  • Hero Member
  • *****
  • Posts: 4910
    • -
    • Northeast Region
Re: Couple Questions
« Reply #30 on: June 10, 2012, 02:59:25 PM »
0
The ITB would interrupt Uriah's ability, if it wasn't CBN.

But that's the point, I was clarifying that the discussion about Archer is not applicable to Uriah since his ongoing ability is CBN.

Offline megamanlan

  • Trade Count: (+26)
  • Hero Member
  • *****
  • Posts: 2914
  • Autobots! Transform and play Redemption!
    • LFG
    • North Central Region
Re: Couple Questions
« Reply #31 on: June 10, 2012, 05:41:57 PM »
0
You do realize that if that was true, it makes the Archers heavily OP? Because now I can save him at least 3 times just in T1, and its worse in T2.
They seem pretty lame as fighters maybe we should challenge them to a dance off or a redemption game

Offline JSB23

  • Trade Count: (0)
  • Hero Member
  • *****
  • Posts: 3197
  • Fun while it lasted.
    • -
    • East Central Region
Re: Couple Questions
« Reply #32 on: June 10, 2012, 05:45:10 PM »
0
You do realize that if that was true, it makes the Archers heavily OP? Because now I can save him at least 3 times just in T1, and its worse in T2.
...
It is true, it's been true since (looks at watch) always, and I have yet to see this "heavily OP" archers deck you speak of.
An unanswered question is infinitely better than an unquestioned answer.

Offline megamanlan

  • Trade Count: (+26)
  • Hero Member
  • *****
  • Posts: 2914
  • Autobots! Transform and play Redemption!
    • LFG
    • North Central Region
Re: Couple Questions
« Reply #33 on: June 10, 2012, 05:58:45 PM »
0
That's because no one who runs Archers obeys that crazy rule. I definately don't, and neither do people who run Archers that I've met.
They seem pretty lame as fighters maybe we should challenge them to a dance off or a redemption game

Offline JSB23

  • Trade Count: (0)
  • Hero Member
  • *****
  • Posts: 3197
  • Fun while it lasted.
    • -
    • East Central Region
Re: Couple Questions
« Reply #34 on: June 10, 2012, 06:06:48 PM »
0
That's because no one (you've played) who runs Archers obeys that crazy rule.
FTFY.

We've been playing with it in MN since Priests, so believe me, there's nothing OP about it.

An unanswered question is infinitely better than an unquestioned answer.

Offline Redoubter

  • Trade Count: (+3)
  • Hero Member
  • *****
  • Posts: 4910
    • -
    • Northeast Region
Re: Couple Questions
« Reply #35 on: June 10, 2012, 06:54:50 PM »
0
That's because no one who runs Archers obeys that crazy rule. I definately don't, and neither do people who run Archers that I've met.

I agree with JSB's correction of your post.  This is actually how the rule works, and you haven't had a good T2 tournament out here without seeing 4 archers band, last one has horses, and they play an end-the-battle card and watch the opponent cry.

That's the rule.  Archer's ability is instant in the discarding of a hero, and ongoing in the discarding of Archer.  An ITB like Horses interrupts all ongoing abilities, but not the instant abilities on your card.  Therefore, the discard of a hero happens but if you play an End the Battle off of a play-next, the ongoing discard of Archer can never reactivate.

That's the rule, even if you've never actually seen it.  It is quite annoying, mind you ;)  But not terribly OP.

Offline EmJayBee83

  • Tournament Host
  • Trade Count: (+1)
  • *****
  • Posts: 5486
  • Ha! It's funny because the squirrel gets dead.
    • -
    • East Central Region
    • mjb Games
Re: Couple Questions
« Reply #36 on: June 10, 2012, 09:40:59 PM »
0
Technoethicist, re-reading I am not sure if I answered your question or not. I know I have the ruling correct (Jacob + NT Micheal etc.), and what I wrote is how I came to understand it myself. If you need further explanation of why it is so, you may want to start a new thread.  Maybe someone more sagacious than myself will answer.

That's the rule, even if you've never actually seen it.  It is quite annoying, mind you ;)  But not terribly OP.
It is also the primary reason why the other horsies do not allow archers to use the play enhancement part of their SA.


Offline TechnoEthicist

  • Tournament Host
  • Trade Count: (+46)
  • *****
  • Posts: 2156
  • My little knight
    • -
    • Northeast Region
Re: Couple Questions
« Reply #37 on: June 10, 2012, 10:02:54 PM »
0
Technoethicist, re-reading I am not sure if I answered your question or not. I know I have the ruling correct (Jacob + NT Micheal etc.), and what I wrote is how I came to understand it myself. If you need further explanation of why it is so, you may want to start a new thread.  Maybe someone more sagacious than myself will answer.

No, that was quite clear, and hadn't really thought it about it like that. Thanks!

Offline megamanlan

  • Trade Count: (+26)
  • Hero Member
  • *****
  • Posts: 2914
  • Autobots! Transform and play Redemption!
    • LFG
    • North Central Region
Re: Couple Questions
« Reply #38 on: June 10, 2012, 10:06:27 PM »
-1
Annoying doesn't cut it when I can pull it off at least twice in my main deck, and that's when its not doing well.
They seem pretty lame as fighters maybe we should challenge them to a dance off or a redemption game

Offline JSB23

  • Trade Count: (0)
  • Hero Member
  • *****
  • Posts: 3197
  • Fun while it lasted.
    • -
    • East Central Region
Re: Couple Questions
« Reply #39 on: June 10, 2012, 11:30:51 PM »
0
...
You're right, in the five hours you've known about this combo you've obviously figured out more about it than every playtester, elder, and veteran T2 player over the past five years.  :P
An unanswered question is infinitely better than an unquestioned answer.

Offline megamanlan

  • Trade Count: (+26)
  • Hero Member
  • *****
  • Posts: 2914
  • Autobots! Transform and play Redemption!
    • LFG
    • North Central Region
Re: Couple Questions
« Reply #40 on: June 11, 2012, 03:33:25 AM »
0
No, I've found an easy way to exploit it, which came from the new set.
They seem pretty lame as fighters maybe we should challenge them to a dance off or a redemption game

Offline EmJayBee83

  • Tournament Host
  • Trade Count: (+1)
  • *****
  • Posts: 5486
  • Ha! It's funny because the squirrel gets dead.
    • -
    • East Central Region
    • mjb Games
Re: Couple Questions
« Reply #41 on: June 11, 2012, 06:46:12 AM »
0
No, I've found an easy way to exploit it, which came from the new set.
If you want the ruling changed I think you are going to need to create a deck that demonstrates the OP-ness of this. The Archers + Horses ruling has been in place at least as long as Forgotten History has (Priests), and that first year of Priests was a major piece of one of the dominant T2 defense metas (Assyrian swarm).

Offline megamanlan

  • Trade Count: (+26)
  • Hero Member
  • *****
  • Posts: 2914
  • Autobots! Transform and play Redemption!
    • LFG
    • North Central Region
Re: Couple Questions
« Reply #42 on: June 11, 2012, 01:32:16 PM »
0
How's this?
Egyptian Archer+Archer+Archer+Archer+EM+TDP+EHorses+Wonders Forgotten (up to 4 times) or Forgotten History (up to 4 times) for a grand total 36 Discarded Heroes in T2 before I have to Discard my Archers and at least 3 in T1.
They seem pretty lame as fighters maybe we should challenge them to a dance off or a redemption game

Offline Professoralstad

  • Tournament Host, Redemption Elder
  • Trade Count: (+47)
  • Hero Member
  • *****
  • Posts: 10841
  • Everything is Awesome!
    • -
    • North Central Region
Re: Couple Questions
« Reply #43 on: June 11, 2012, 01:47:59 PM »
+1
If your opponent is silly enough to allow you to do that that many times, then perhaps T2 is not the game for him. Most T2 players will either be protecting their Heroes in territory, negating the abilities of Archers, or not allowing them to use Horses.

No, I've found an easy way to exploit it, which came from the new set.
If you want the ruling changed I think you are going to need to create a deck that demonstrates the OP-ness of this. The Archers + Horses ruling has been in place at least as long as Forgotten History has (Priests), and that first year of Priests was a major piece of one of the dominant T2 defense metas (Assyrian swarm).

Technically the OP-ness originated in FoOF, when Assyrian Archer came out.
Press 1 for more options.

Offline Drrek

  • Tournament Host
  • Trade Count: (+14)
  • *****
  • Posts: 2244
  • The Bee of the Sea
    • -
    • Northeast Region
Re: Couple Questions
« Reply #44 on: June 11, 2012, 01:49:16 PM »
0
How's this?
Egyptian Archer+Archer+Archer+Archer+EM+TDP+EHorses+Wonders Forgotten (up to 4 times) or Forgotten History (up to 4 times) for a grand total 36 Discarded Heroes in T2 before I have to Discard my Archers and at least 3 in T1.

You have fun getting that entirely set up and never prevented in a type II game.
The user formerly known as Easty.

Offline megamanlan

  • Trade Count: (+26)
  • Hero Member
  • *****
  • Posts: 2914
  • Autobots! Transform and play Redemption!
    • LFG
    • North Central Region
Re: Couple Questions
« Reply #45 on: June 11, 2012, 01:57:02 PM »
0
That does have u draw at least 5 each time, also I can run 4 Horses in a Deck, so it gets worse, plus with the card combos that Egyptians can pull off easily, it can get back quickly.
They seem pretty lame as fighters maybe we should challenge them to a dance off or a redemption game

Offline JSB23

  • Trade Count: (0)
  • Hero Member
  • *****
  • Posts: 3197
  • Fun while it lasted.
    • -
    • East Central Region
Re: Couple Questions
« Reply #46 on: June 11, 2012, 02:02:33 PM »
0
If your opponent is silly enough to allow you to do that that many times, then perhaps T2 is not the game for him. Most T2 players will either be protecting their Heroes in territory, negating the abilities of Archers, or not allowing them to use Horses.
QFT.
An unanswered question is infinitely better than an unquestioned answer.

Offline Redoubter

  • Trade Count: (+3)
  • Hero Member
  • *****
  • Posts: 4910
    • -
    • Northeast Region
Re: Couple Questions
« Reply #47 on: June 11, 2012, 07:04:53 PM »
0
That does have u draw at least 5 each time, also I can run 4 Horses in a Deck, so it gets worse, plus with the card combos that Egyptians can pull off easily, it can get back quickly.

Then do it, because it has been tried, trust me.  It seems better on paper than it really is, just like every other 8-card combo.  Echoing everyone else here to tell you it is not that OP and will be stopped.  Has been for years as far as I can tell, and when you see it now it's not the main point of the defense and you only get it off once (if you are very very lucky).

If you think it is so OP, just run the deck.  You'll see for yourself.

Rawrlolsauce!

  • Guest
  • Trade Count: (0)
Re: Couple Questions
« Reply #48 on: June 11, 2012, 07:12:03 PM »
0
Usually your opponent would just opt to not attack rather than let you chain archers.

Offline EmJayBee83

  • Tournament Host
  • Trade Count: (+1)
  • *****
  • Posts: 5486
  • Ha! It's funny because the squirrel gets dead.
    • -
    • East Central Region
    • mjb Games
Re: Couple Questions
« Reply #49 on: June 11, 2012, 07:33:49 PM »
+2
How's this?
Egyptian Archer+Archer+Archer+Archer+EM+TDP+EHorses+Wonders Forgotten (up to 4 times) or Forgotten History (up to 4 times) for a grand total 36 Discarded Heroes in T2 before I have to Discard my Archers and at least 3 in T1.
I'm not sure you are even trying, megamanlan.   ;)

If you started with King Mannaseh you could do King Manasseh w/ 2k Horses + EM + EArcher w/ Egyptian Spear + EArcher w/ Egyptian Spear + EArcher w/ Egyptian Spear + EArcher w/ Egyptian Spear + Huge Egyptian w/ EHorse + Wonder Forgotten (up to 4 times) or Forgotten History (up to 4 times) or Gibeonite Trickery (up to 4 times). But even that is not all, because prior to Huge Egyptian I would add in TDP w/ EHorse and use that to play Joseph's Brothers' Scheme, starting a side battle where I pit my Israelite Archer + Israelite Archer + Israelite Archer + Israelite Archer + Angel of God against some other hapless hero. This I would also do 4 times.

So toting it all up, I would discard 65 cards (over half of your deck!!!!) and kill 52 heroes and 16 ECs in territory. Adding it all up I have toasted 65 + 52 + 16 =  133 cards, which is 127% of your typical 105-card deck.  Yowch.

Usually your opponent would just opt to not attack rather than let you chain archers.
Usually your opponent will wait to get his banding EC and then lick his chops while waiting for you to make a rescue.

 


SimplePortal 2.3.3 © 2008-2010, SimplePortal