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I really don't want to have to try to figure out how to explain that one to the little kids in my playgroup.
And with the set-aside lost soul, the heroes set aside will be unavailable for one rescue regardless of it we count turns for the owner or the set-asider-er.
As did I.I think set asides should be counted on the turns of the player who USED the set-aside.Example:My turn: I draw the Shame lost soul, I set some heroes aside.Their turn: 0 turnsMy turn: 1 turnTheir turn: 1 turnMy turn: 2 turns, heroes return.
My example was showing how it the increments only go UP on my turn if I used the set-aside. Any card that was set aside on MY turn gains counters on MY upkeep phase...Is my statement clearer?
He said that is how he thought set asides should be, not how he thought they were.
At this time, regardless of how some want it to be played or think it should be played, the REG is telling us how it is played. And it is very straight forward and uncomplicated. REG - Set-Aside - Default ConditionsCards are set aside in their owners’ respective set-aside areas.REG - Set-Aside - How to Use - More: DurationOnce a character is set aside, you will add counters to the character during each subsequent Upkeep Phase of yours. And here......LamboMy example was showing how it the increments only go UP on my turn if I used the set-aside. Any card that was set aside on MY turn gains counters on MY upkeep phase...Is my statement clearer?Godspeed777Your statement is clearer, but still contrary to the REG.Godspeed,Mikebtw, I haven't got the quote thingy figured out all the way yet.
REG - Set-Aside - How to Use - More: DurationOnce a character is set aside, you will add counters to the character during each subsequent Upkeep Phase of yours.
I just re-read the entire thread and I don't see anything of the sort.
Always on the upkeep phase of that person's turn. That is exactly why the LS says "two turns", because if it said one turn, they would just get it back on their very next turn and it would be a pointless set-aside.
That would in fact be wrong, and I'm surprised at that ruling. There was discussion about the rules regarding this, just as Mike laid out, and this was the reason the soul works for two turns.
QuoteREG - Set-Aside - How to Use - More: DurationOnce a character is set aside, you will add counters to the character during each subsequent Upkeep Phase of yours. Define the last word in that quote.Who is the you in this situation? The player who controls the hero, or the player who used the set-aside card? It doesnt specify.
The Default Condition determines that for you. So once again -REG - Set-Aside - Default ConditionsCards are set aside in their owners’ respective set-aside areas.Since that happens, now this happens -REG - Set-Aside - How to Use - More: DurationOnce a character is set aside, you will add counters to the character during each subsequent Upkeep Phase of yours.You add your counters during your Upkeep Phase and your opponent adds their counter during their Upkeep Phase.