New Redemption Grab Bag now includes an assortment of 500 cards from five (5) different expansion sets. Available at Cactus website.
Those are legit questions and something the elders probably still need to talk through just to ensure we are ruling it the same. My assumption is that a characters ability has to complete once they enter battle, then they will be discarded if their toughness is */0 or less.
Now I have to ask, can weapons boost character's numbers for the purpose of decrease abilities? Same with power enhancements?Like, a 2/2 hero with 0/2 Buckler being decreased 0/3.
Only in battle. In territory, weapons' numbers have no effect.
Can I ask why this decision was made? It seems like it's a relatively drastic change to get used to, and just really overcomplicates things.
It seems like it's a relatively drastic change to get used to, and just really overcomplicates things.
Quote from: Chronic Apathy on August 19, 2011, 10:52:09 AMCan I ask why this decision was made? It seems like it's a relatively drastic change to get used to, and just really overcomplicates things.You really feel that having characters with a toughness of 0 or less continue to live, but only during one specific phase of the game, is less complicated than always discarding a character when their toughness is 0 or less?
that example doesn't even make sense. PwD targets heroes, and LuG is evil.
I get what you mean. It seems odd that you could block with a 1/3 Pharisee while Crown of Thorns is active, and then play Lying Unto God to negate and discard Crown of Thorns so that your Pharisees don't immediately die.That does feel a little odd, but I think it is mainly because we've played without that rule for so long. Hopefully it will feel more natural after a while.
It would seem to make sense that they either always would or always wouldn't count. Having them count sometimes and not others is odd. In the past, it has never mattered if they counted for the characters in battle, since decrease didn't discard you in battle, so I wouldn't think there would have been a rule for whether enhancements counted for decrease abilities.
They don't count toward the characters numbers for Thaddeus/Widow, etc., but I'm fairly certain that the rule remains that enhancements count for decrease abilities, such that a 3/3 Hero who played a 2/2 enhancement wouldn't be discarded by ignorance. I could be wrong though.
Brown is the bomb, Israelite Kings for life. Gates of Samaria wins mvp of the new set.