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Because John Earley is too op.
I imagine this will probably be done ever year to keep the game from being over saturated with custom heroes. If 70% of the people at nats got one then we would have added more cards to the game from custom heroes then the new set
I wasn't aware you couldn't get one this year, but that in itself is enough of a reason to phase them out. Punishing other players for missing that one year of nats is a little harsh
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I like how we ban the cards that hardly effect the meta, but TGT, Mayhem, and NJ remain untouched.
These cards are still available to everyone though. The custom heroes are so limited that its not fair to players who didnt go to boston nats to not have them available.
QuoteThese cards are still available to everyone though. The custom heroes are so limited that its not fair to players who didnt go to boston nats to not have them available.Not fair? Not only did these players play to go, but the cards themselves cost money to make. Don't quote me, but I think they were 50 a pop? It was a limited anniversary promo, now it's over.
Quote from: Mr.Hiatus on August 15, 2011, 01:51:07 AMQuoteThese cards are still available to everyone though. The custom heroes are so limited that its not fair to players who didnt go to boston nats to not have them available.Not fair? Not only did these players play to go, but the cards themselves cost money to make. Don't quote me, but I think they were 50 a pop? It was a limited anniversary promo, now it's over. They were $20 or $25, It isn't even about the promo, I'm more curious as to why it happened now after having no banned cards for so long.Also, why cards were banned that hardly matter in terms of game play.
ArmedKevin makes a very important, noteworthy point. The players purchasing them were warned. I paid for 2 knowing full well I may not use them after one year. It was still fun to say and enjoy the double meaning of, "Jonathan Greeson going in for the win!" I think most people got a kick out of it too (I would say it super-loudly).One small positive is that it cuts down on confusion. We had a bit of a stir at NE Regionals because one player had never heard of them and was not happy about them. Players who didn't know about them were confused and felt slightly cheated. Banning them fixed this issue.
Quote from: soul seeker on August 15, 2011, 01:41:47 PMArmedKevin makes a very important, noteworthy point. The players purchasing them were warned. I paid for 2 knowing full well I may not use them after one year. It was still fun to say and enjoy the double meaning of, "Jonathan Greeson going in for the win!" I think most people got a kick out of it too (I would say it super-loudly).One small positive is that it cuts down on confusion. We had a bit of a stir at NE Regionals because one player had never heard of them and was not happy about them. Players who didn't know about them were confused and felt slightly cheated. Banning them fixed this issue.I don't remember warnings, but I also have a bad memory, so I'll accept that.It's OK to feel cheated when your opponent is on the playing field, but it isn't when you lose because of an overpowered card?If we're banning things to make people feel better then I don't see why not hit the OP stuff.