Author Topic: Change to Custom Hero Legality  (Read 4141 times)

Offline Gabe

  • Global Moderator
  • Trade Count: (+69)
  • *****
  • Posts: 10675
  • From Moses to the prophets, it's all about Him!
    • -
    • North Central Region
    • Land of Redemption
Change to Custom Hero Legality
« on: August 15, 2011, 12:36:09 AM »
0
Custom Heroes purchased at Boston Nationals in 2010 are no longer tournament legal.

Please visit this post to see all the changes and clarifications for the 2011-2012 tournament season.
Have you visited the Land of Redemption today?

Lamborghini_diablo

  • Guest
  • Trade Count: (0)
Re: Change to Custom Hero Legality
« Reply #1 on: August 15, 2011, 12:55:04 AM »
0
I have to ask, what's the reasoning behind this?

Offline Red Dragon Thorn

  • Covenant Games
  • Global Moderator
  • Trade Count: (+10)
  • *****
  • Posts: 5373
    • -
    • North Central Region
    • Covenant Games
Re: Change to Custom Hero Legality
« Reply #2 on: August 15, 2011, 12:55:40 AM »
+1
Because John Earley is too op.
www.covenantgames.com

Offline Alex_Olijar

  • 16plus
  • Trade Count: (+15)
  • *
  • Posts: 8124
  • This guy is my mascot
    • -
    • Northeast Region
Re: Change to Custom Hero Legality
« Reply #3 on: August 15, 2011, 12:56:54 AM »
0
Because John Earley is too op.

I don't think being in the 2nd place deck qualifies as OP, but yeah, Alex Olijar is pretty OP too.

Lamborghini_diablo

  • Guest
  • Trade Count: (0)
Re: Change to Custom Hero Legality
« Reply #4 on: August 15, 2011, 12:57:34 AM »
0
Because John Earley is too op.

Abusing your power both on the forums and in tournaments eh? Tisk Tisk.

lp670sv

  • Guest
  • Trade Count: (0)
Re: Change to Custom Hero Legality
« Reply #5 on: August 15, 2011, 12:58:31 AM »
0
I imagine this will probably be done ever year to keep the game from being over saturated with custom heroes. If 70% of the people at nats got one then we would have added more cards to the game from custom heroes then the new set

Offline BubbleBoy

  • Trade Count: (+11)
  • Hero Member
  • *****
  • Posts: 8014
    • -
    • North Central Region
Re: Change to Custom Hero Legality
« Reply #6 on: August 15, 2011, 01:01:05 AM »
0
I'm pretty darn sure there were not custom heroes available this Nats. I think i would have heard about that.
Use the Mad Bomber to rescue his Province.

Offline Alex_Olijar

  • 16plus
  • Trade Count: (+15)
  • *
  • Posts: 8124
  • This guy is my mascot
    • -
    • Northeast Region
Re: Change to Custom Hero Legality
« Reply #7 on: August 15, 2011, 01:01:46 AM »
0
I imagine this will probably be done ever year to keep the game from being over saturated with custom heroes. If 70% of the people at nats got one then we would have added more cards to the game from custom heroes then the new set

You couldn't get one this year. It was probably originally done just to do something special for the 15th anniversary of the game, and now it's over.

lp670sv

  • Guest
  • Trade Count: (0)
Re: Change to Custom Hero Legality
« Reply #8 on: August 15, 2011, 01:02:45 AM »
0
I wasn't aware you couldn't get one this year, but that in itself is enough of a reason to phase them out. Punishing other players for missing that one year of nats is a little harsh

Offline Alex_Olijar

  • 16plus
  • Trade Count: (+15)
  • *
  • Posts: 8124
  • This guy is my mascot
    • -
    • Northeast Region
Re: Change to Custom Hero Legality
« Reply #9 on: August 15, 2011, 01:03:43 AM »
0
I wasn't aware you couldn't get one this year, but that in itself is enough of a reason to phase them out. Punishing other players for missing that one year of nats is a little harsh

And, to be fair, none of the heroes are that great anyway.

Offline Smokey

  • Trade Count: (+2)
  • Hero Member
  • *****
  • Posts: 3216
    • -
    • Midwest Region
Re: Change to Custom Hero Legality
« Reply #10 on: August 15, 2011, 01:04:10 AM »
+2
I like how we ban the cards that hardly effect the meta, but TGT, Mayhem, and NJ remain untouched.

Offline SomeKittens

  • Tournament Host
  • Trade Count: (+10)
  • *****
  • Posts: 8102
    • -
    • Northeast Region
Re: Change to Custom Hero Legality
« Reply #11 on: August 15, 2011, 01:04:57 AM »
0
*Whine, complain, blame*  Yay, now rich players can only lord it over me outside of tournaments!
Mind not the ignorant fool on the other side of the screen!-BubbleBoy
Code: [Select]
postcount.add(1);

lp670sv

  • Guest
  • Trade Count: (0)
Re: Change to Custom Hero Legality
« Reply #12 on: August 15, 2011, 01:05:35 AM »
0
I like how we ban the cards that hardly effect the meta, but TGT, Mayhem, and NJ remain untouched.
These cards are still available to everyone though. The custom heroes are so limited that its not fair to players who didnt go to boston nats to not have them available. They aren't like any other card in the game

Offline Alex_Olijar

  • 16plus
  • Trade Count: (+15)
  • *
  • Posts: 8124
  • This guy is my mascot
    • -
    • Northeast Region
Re: Change to Custom Hero Legality
« Reply #13 on: August 15, 2011, 01:07:20 AM »
0
Actually, the only difference between my custom and Ethan is that Ethan can recur more enhancements, but I am NT.

Offline Red Dragon Thorn

  • Covenant Games
  • Global Moderator
  • Trade Count: (+10)
  • *****
  • Posts: 5373
    • -
    • North Central Region
    • Covenant Games
Re: Change to Custom Hero Legality
« Reply #14 on: August 15, 2011, 01:21:26 AM »
0
Well, and you get slightly better inish, and you put those GE's below deck instead of hand.
www.covenantgames.com

Offline Master KChief

  • Trade Count: (+9)
  • Hero Member
  • *****
  • Posts: 6963
  • Greatness, at any cost.
    • -
    • North Central Region
    • GameStop
Re: Change to Custom Hero Legality
« Reply #15 on: August 15, 2011, 01:41:01 AM »
0
I like how we ban the cards that hardly effect the meta, but TGT, Mayhem, and NJ remain untouched.

QFT.
"If it weren't for people with bad decision making skills, I'd have to get a real job." - Reynad

Offline Mr.Hiatus

  • Global Moderator
  • Trade Count: (0)
  • *****
  • Posts: 1759
    • -
    • Southeast Region
Re: Change to Custom Hero Legality
« Reply #16 on: August 15, 2011, 01:51:07 AM »
0
Quote
These cards are still available to everyone though. The custom heroes are so limited that its not fair to players who didnt go to boston nats to not have them available.
Not fair? Not only did these players play to go, but the cards themselves cost money to make. Don't quote me, but I think they were 50 a pop? It was a limited anniversary promo, now it's over.

Offline Smokey

  • Trade Count: (+2)
  • Hero Member
  • *****
  • Posts: 3216
    • -
    • Midwest Region
Re: Change to Custom Hero Legality
« Reply #17 on: August 15, 2011, 02:00:11 AM »
0
Quote
These cards are still available to everyone though. The custom heroes are so limited that its not fair to players who didnt go to boston nats to not have them available.
Not fair? Not only did these players play to go, but the cards themselves cost money to make. Don't quote me, but I think they were 50 a pop? It was a limited anniversary promo, now it's over.

They were $20 or $25, It isn't even about the promo, I'm more curious as to why it happened now after having no banned cards for so long.
Also, why cards were banned that hardly matter in terms of game play.

Offline ArmedKevin117

  • Trade Count: (+3)
  • Jr. Member
  • **
  • Posts: 195
    • -
    • Northeast Region
Re: Change to Custom Hero Legality
« Reply #18 on: August 15, 2011, 03:45:05 AM »
0
Quote
These cards are still available to everyone though. The custom heroes are so limited that its not fair to players who didnt go to boston nats to not have them available.
Not fair? Not only did these players play to go, but the cards themselves cost money to make. Don't quote me, but I think they were 50 a pop? It was a limited anniversary promo, now it's over.

They were $20 or $25, It isn't even about the promo, I'm more curious as to why it happened now after having no banned cards for so long.
Also, why cards were banned that hardly matter in terms of game play.

They were $25, according to John M.

They weren't actively banned, they were passively banned (According to Rob Anderson, players who purchased them were informed they'd only be good for one season anyway).

I'm not sure if it was for the 15th anniversary AND that John M. was pushing for them so hard or just that John M. was pushing for them so hard.

Offline soul seeker

  • Trade Count: (+15)
  • Hero Member
  • *****
  • Posts: 3011
  • I find your lack of faith disturbing.
    • -
    • Northeast Region
Re: Change to Custom Hero Legality
« Reply #19 on: August 15, 2011, 01:41:47 PM »
0
ArmedKevin makes a very important, noteworthy point.  The players purchasing them were warned.  I paid for 2 knowing full well I may not use them after one year.  It was still fun to say and enjoy the double meaning of, "Jonathan Greeson going in for the win!"  I think most people got a kick out of it too (I would say it super-loudly).

One small positive is that it cuts down on confusion.  We had a bit of a stir at NE Regionals because one player had never heard of them and was not happy about them.  Players who didn't know about them were confused and felt slightly cheated.  Banning them fixed this issue.
noob with a medal

lp670sv

  • Guest
  • Trade Count: (0)
Re: Change to Custom Hero Legality
« Reply #20 on: August 15, 2011, 01:46:18 PM »
0
ArmedKevin makes a very important, noteworthy point.  The players purchasing them were warned.  I paid for 2 knowing full well I may not use them after one year.  It was still fun to say and enjoy the double meaning of, "Jonathan Greeson going in for the win!"  I think most people got a kick out of it too (I would say it super-loudly).

One small positive is that it cuts down on confusion.  We had a bit of a stir at NE Regionals because one player had never heard of them and was not happy about them.  Players who didn't know about them were confused and felt slightly cheated.  Banning them fixed this issue.

It does take away the satisfaction of using Christian Martyr on Jonathan Greeson though. I always found that fun

Offline Smokey

  • Trade Count: (+2)
  • Hero Member
  • *****
  • Posts: 3216
    • -
    • Midwest Region
Re: Change to Custom Hero Legality
« Reply #21 on: August 15, 2011, 01:49:37 PM »
0
ArmedKevin makes a very important, noteworthy point.  The players purchasing them were warned.  I paid for 2 knowing full well I may not use them after one year.  It was still fun to say and enjoy the double meaning of, "Jonathan Greeson going in for the win!"  I think most people got a kick out of it too (I would say it super-loudly).

One small positive is that it cuts down on confusion.  We had a bit of a stir at NE Regionals because one player had never heard of them and was not happy about them.  Players who didn't know about them were confused and felt slightly cheated.  Banning them fixed this issue.

I don't remember warnings, but I also have a bad memory, so I'll accept that.
It's OK to feel cheated when your opponent is on the playing field, but it isn't when you lose because of an overpowered card?
If we're banning things to make people feel better then I don't see why not hit the OP stuff.

Offline soul seeker

  • Trade Count: (+15)
  • Hero Member
  • *****
  • Posts: 3011
  • I find your lack of faith disturbing.
    • -
    • Northeast Region
Re: Change to Custom Hero Legality
« Reply #22 on: August 15, 2011, 02:35:59 PM »
+2
ArmedKevin makes a very important, noteworthy point.  The players purchasing them were warned.  I paid for 2 knowing full well I may not use them after one year.  It was still fun to say and enjoy the double meaning of, "Jonathan Greeson going in for the win!"  I think most people got a kick out of it too (I would say it super-loudly).

One small positive is that it cuts down on confusion.  We had a bit of a stir at NE Regionals because one player had never heard of them and was not happy about them.  Players who didn't know about them were confused and felt slightly cheated.  Banning them fixed this issue.

I don't remember warnings, but I also have a bad memory, so I'll accept that.
It's OK to feel cheated when your opponent is on the playing field, but it isn't when you lose because of an overpowered card?
If we're banning things to make people feel better then I don't see why not hit the OP stuff.
To be fair to your second thought, a little later in the game after my opponent accepted the fact that Jonathan Greeson was awesome....she was introduced to Thad.  It took 3 times longer for her to understand how potent he was!  Even then, I don't think she really accepted what was going on as Thad walked in for the final 3 lost souls.

For those keeping a record, yes she was introduced to Jonathan Greeson and Thaddeus for the first time in the same game!   :o
noob with a medal

Offline CJSports

  • Trade Count: (+4)
  • Hero Member
  • *****
  • Posts: 1403
    • -
    • Northeast Region
Re: Change to Custom Hero Legality
« Reply #23 on: August 15, 2011, 03:49:45 PM »
0
I would like my $25 back because I was never told about them being banned especially seeing as my card totally breaks the game to no end. ::)
Life is not a promise but eternity is...

Offline Gabe

  • Global Moderator
  • Trade Count: (+69)
  • *****
  • Posts: 10675
  • From Moses to the prophets, it's all about Him!
    • -
    • North Central Region
    • Land of Redemption
Re: Change to Custom Hero Legality
« Reply #24 on: August 15, 2011, 03:54:25 PM »
0
Read the bottom, bold statement on the 2nd post here. That or similar verbage was also posted on John M's website where people could place their custom Hero order. Rob only guaranteed their legality for one season.
Have you visited the Land of Redemption today?

 


SimplePortal 2.3.3 © 2008-2010, SimplePortal