Welcome to the Official Redemption® Message Board!
Writ is not a triggered ability. It is an "at any time" ability (much like a dominant), with a restriction on who it can target (a hero in battle).
Your number 2 is incorrect.Quote from: Bryon on November 02, 2009, 01:25:17 PMWrit is not a triggered ability. It is an "at any time" ability (much like a dominant), with a restriction on who it can target (a hero in battle).
Here is the normal precedence of initiative in this case.1) Micah enters battle.2) Hidden Treasures and Unholy Writ trigger simultaneously.3) HT goes first because get to respond to your own actions in a tie situation.4) Unholy Writ goes off.
2) Auto-triggered abilities activate: Hidden Treasures activates
It is in a tie with CM.
Quote from: Bryon on Today at 02:55:20 AM2) Auto-triggered abilities activate: Hidden Treasures activatesI would also like to know why HT is considered "auto-triggered" since it says "may".
Bryon, I assume this ruling extends to the case where HT is not in the equation--am I correct? If I push a hero into battle when my opponent has UW active, do I get the right to play DoN on my opponent's UW after initiating battle but prior to my opponent utilizing UW?
Just so that I'm clear, does the "responding to your own action" rule that allows CM to be played before UW only apply in the event of a "tie" (both players use CM and UW at approximately the same time) or does it mean that we now have a type of "initiative" to use abilities like CM, UW, etc?
I'd rather avoid a hierarchy.It is much simpler to let a player respond to his own last action.
You know as well as I do that once a hero is pushed into battle certain (maybe all) players with DoN in the hand are going to wait until their opponent goes towards UW before flashing the dominant.
...if you stall on playing Angel of the Lord wondering if my block is a decoy or not sure if you want to use it, and then try to slap your Angel of the Lord down after you see me moving to play an enhancement, then it's too late...
Quote from: SirNobody on November 30, 2009, 03:49:26 PM...if you stall on playing Angel of the Lord wondering if my block is a decoy or not sure if you want to use it, and then try to slap your Angel of the Lord down after you see me moving to play an enhancement, then it's too late...I like this idea. If my opponent verbally grants my character initiative, then they are passing their ability to play AotL or CM to kill me before I play an enhancement.