Author Topic: "In Play" exceptions  (Read 2992 times)

Offline SomeKittens

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"In Play" exceptions
« on: January 29, 2012, 05:05:39 PM »
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I'm a little shaky with the exceptions to the "in play" ruling.  When can a card target something that's not in play?
Mind not the ignorant fool on the other side of the screen!-BubbleBoy
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Offline CJSports

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Re: "In Play" exceptions
« Reply #1 on: January 29, 2012, 05:14:36 PM »
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A card can target something that is not in play when it specifies somewhere out of play. So if ASA can taget cards in play and set-aside.
If a card doesn't specifie, if it is simply says discard a hero then it defaults to play.

This brings up the question though, why does LotS protect from mayhem.
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Offline Korunks

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Re: "In Play" exceptions
« Reply #2 on: January 29, 2012, 05:16:08 PM »
+1
A card can target something that is not in play when it specifies somewhere out of play. So if ASA can taget cards in play and set-aside.
If a card doesn't specifie, if it is simply says discard a hero then it defaults to play.

This brings up the question though, why does LotS protect from mayhem.

It doesn't any more. :)
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Offline Red Wing

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Re: "In Play" exceptions
« Reply #3 on: January 29, 2012, 05:17:55 PM »
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A card can target something that is not in play when it specifies somewhere out of play. So if ASA can taget cards in play and set-aside.
If a card doesn't specifie, if it is simply says discard a hero then it defaults to play.

This brings up the question though, why does LotS protect from mayhem.

It doesn't any more. :)
However, doesn't Lampy protect from FA?
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Chronic Apathy

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Re: "In Play" exceptions
« Reply #4 on: January 29, 2012, 05:26:58 PM »
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Yes it does, because Lampy specifies "not in battle" which is any card face up on the table, which is not in battle (obviously).

Offline SomeKittens

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Re: "In Play" exceptions
« Reply #5 on: January 30, 2012, 12:36:08 PM »
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So does Gates even work?

The Gates of Hell (TP)

Type: Fortress • Brigade: None • Ability: None • Class: None • Special Ability: At any time, you may discard the bottom card of deck. If it is an orange demon or a Lost Soul, place it in your territory instead. You may discard this card to add your demon to the battle. • Play As: At any time, you may discard the bottom card of deck. If it is an orange demon or a Lost Soul, place it in your territory instead. You may discard this card to add to battle your demon. • Identifiers: Play to set-aside area. • Verse: Matthew 16:18 • Availability: Thesaurus ex Preteritus booster packs ()

Yes: The "it" refers directly to a card out of play, and therefore the discard does get insteaded (And Birth Foretold protects SoG).
No: Instead abilities, like all abilities default to "in play" and therefore Gates cannot instead itself.
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Offline STAMP

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Re: "In Play" exceptions
« Reply #6 on: January 30, 2012, 12:39:37 PM »
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A card can target something that is not in play when it specifies somewhere out of play. So if ASA can taget cards in play and set-aside.
If a card doesn't specifie, if it is simply says discard a hero then it defaults to play.

+ "ALL"
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Offline CJSports

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Re: "In Play" exceptions
« Reply #7 on: January 30, 2012, 03:52:04 PM »
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Yes it does, because Lampy specifies "not in battle" which is any card face up on the table, which is not in battle (obviously).

But your cards in hand are "not in battle either" so why does lampy not protect from mayhem also.
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Offline lp670sv

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Re: "In Play" exceptions
« Reply #8 on: January 30, 2012, 03:54:05 PM »
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Yes it does, because Lampy specifies "not in battle" which is any card face up on the table, which is not in battle (obviously).

But your cards in hand are "not in battle either" so why does lampy not protect from mayhem also.

Hand is not in play.

Chronic Apathy

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Re: "In Play" exceptions
« Reply #9 on: January 30, 2012, 03:54:47 PM »
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Yes it does, because Lampy specifies "not in battle" which is any card face up on the table, which is not in battle (obviously).

But your cards in hand are "not in battle either" so why does lampy not protect from mayhem also.

Because that's what the Elders decided the definition of "Not in battle" should be. Personally, I don't agree with it; I think that not in battle should include all cards, in play or not in play, that are not in battle, however, the Elders ruled this differently, and thus, the definition is roughly, "Any card face up on the table not currently in a battle."

Offline SomeKittens

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Re: "In Play" exceptions
« Reply #10 on: January 30, 2012, 03:56:27 PM »
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Yes it does, because Lampy specifies "not in battle" which is any card face up on the table, which is not in battle (obviously).

But your cards in hand are "not in battle either" so why does lampy not protect from mayhem also.

Because that's what the Elders decided the definition of "Not in battle" should be. Personally, I don't agree with it; I think that not in battle should include all cards, in play or not in play, that are not in battle, however, the Elders ruled this differently, and thus, the definition is roughly, "Any card face up on the table not currently in a battle."
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Chronic Apathy

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Re: "In Play" exceptions
« Reply #11 on: January 30, 2012, 03:58:14 PM »
+1
Great Image becomes OP.

Great Image says "In Play".

Offline CJSports

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Re: "In Play" exceptions
« Reply #12 on: January 30, 2012, 03:58:55 PM »
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Yes it does, because Lampy specifies "not in battle" which is any card face up on the table, which is not in battle (obviously).

But your cards in hand are "not in battle either" so why does lampy not protect from mayhem also.

Hand is not in play.

But neither is LoR. This logic honestly makes no sense to me. Not yours lp, just in general.
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Chronic Apathy

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Re: "In Play" exceptions
« Reply #13 on: January 30, 2012, 04:01:51 PM »
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Yes it does, because Lampy specifies "not in battle" which is any card face up on the table, which is not in battle (obviously).

But your cards in hand are "not in battle either" so why does lampy not protect from mayhem also.

Hand is not in play.

But neither is LoR. This logic honestly makes no sense to me. Not yours lp, just in general.

I had a lot of problems with it too, but it comes down to the Elders giving "not in battle" a very specific definition. Lampstand's ability doesn't default to in play because it specifies a specific location - not in battle.

Offline STAMP

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Re: "In Play" exceptions
« Reply #14 on: January 30, 2012, 04:42:39 PM »
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Look, you don't backtalk your momma when she makes the rules.

"Not in battle" and "cannot be prevented" may have lame-o definitions, but them's the rules.

So no backtalk.  ;)



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Chronic Apathy

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Re: "In Play" exceptions
« Reply #15 on: January 30, 2012, 05:17:42 PM »
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I'm quite unsure if I should like or dislike that post.

Offline STAMP

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Re: "In Play" exceptions
« Reply #16 on: January 30, 2012, 05:22:10 PM »
+3
I'm quite unsure if I should like or dislike that post.

Then my job is done here.  No need to thank me.  ;)
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Offline SomeKittens

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Re: "In Play" exceptions
« Reply #17 on: January 30, 2012, 07:46:08 PM »
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So does Gates even work?

The Gates of Hell (TP)

Type: Fortress • Brigade: None • Ability: None • Class: None • Special Ability: At any time, you may discard the bottom card of deck. If it is an orange demon or a Lost Soul, place it in your territory instead. You may discard this card to add your demon to the battle. • Play As: At any time, you may discard the bottom card of deck. If it is an orange demon or a Lost Soul, place it in your territory instead. You may discard this card to add to battle your demon. • Identifiers: Play to set-aside area. • Verse: Matthew 16:18 • Availability: Thesaurus ex Preteritus booster packs ()

Yes: The "it" refers directly to a card out of play, and therefore the discard does get insteaded (And Birth Foretold protects SoG).
No: Instead abilities, like all abilities default to "in play" and therefore Gates cannot instead itself.
Still waiting for answer.
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Offline Minister Polarius

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Re: "In Play" exceptions
« Reply #18 on: January 30, 2012, 09:01:43 PM »
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I think that the use of "instead" there is not the "instead" in terms of a game terminology, but the English word. It's saying "do X, but if Y, do Z instead," not "do X, then instead X to Z if Y."
I am not talking about T2 unless I am explicitly talking about T2. Also Mayhem is fine now somehow!

Offline SomeKittens

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Re: "In Play" exceptions
« Reply #19 on: January 30, 2012, 09:29:58 PM »
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I think that the use of "instead" there is not the "instead" in terms of a game terminology, but the English word. It's saying "do X, but if Y, do Z instead," not "do X, then instead X to Z if Y."
Is this supposed to be a serious answer?
Mind not the ignorant fool on the other side of the screen!-BubbleBoy
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Offline Minister Polarius

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Re: "In Play" exceptions
« Reply #20 on: January 30, 2012, 09:35:16 PM »
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That is the answer.
I am not talking about T2 unless I am explicitly talking about T2. Also Mayhem is fine now somehow!

Rawrlolsauce!

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Re: "In Play" exceptions
« Reply #21 on: January 30, 2012, 09:44:22 PM »
+1
On a somewhat similar note (well, not really, but I don't want to start a new thread for this), I vote that we accept that "or" on Redemption cards is the Boolean operator "or".
« Last Edit: January 30, 2012, 09:48:17 PM by Rawrlolsauce! »

Offline TimMierz

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Re: "In Play" exceptions
« Reply #22 on: January 31, 2012, 11:48:58 AM »
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No thanks. I'm happy with the XOR we have now.

Dan: "If opponent has more cards in hand than you, you may draw 2 cards or make opponent discard a card from hand."
King Menasseh: "May band to a demon or magician, or you may discard 2 of your human Evil Characters to return a Hero to owner's hand."

You want people to have the option to do both parts of these abilities?
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Rawrlolsauce!

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Re: "In Play" exceptions
« Reply #23 on: January 31, 2012, 12:20:56 PM »
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Yes. That sounds like an absolute blast. Isn't that the a major point of Redemption anyway? FUN?

Offline TimMierz

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Re: "In Play" exceptions
« Reply #24 on: January 31, 2012, 01:03:56 PM »
+1
When inclusive or is intended, "and/or" is used. (Mary Mother of James: "May band to Salome, Mary Magdalene, and/or Joanna.") When exclusive or is intended, "or" is used. (Dan, King Menasseh) While programmers and logicians may not like it, that's how the vast majority of English-speakers use the words. And the less specialized terminology required to play what is ostensibly a children's game, the better.

Also, Assyrian Siege Army. "If blocking and another Assyrian is in play, you may negate and discard an Artifact, single color Site, or Fortress in play or set aside area. Cannot be negated." Ummmm no inclusive or.
« Last Edit: January 31, 2012, 01:07:21 PM by TimMierz »
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