Check out our Event Calendar! View birthdays, holidays and upcoming tournaments!
The rule of thumb being used is that all cards through Apostles with two sentences lose the second sentence unless it is conditional upon the first sentence. Imo that's overly-complicated and we should just get rid of the notion of "clarifying text" and let the cards work as written. Nothing would be broken and it would make the game just that extra bit more simple.
Angry Mob has an errata, so I don't think it would be teh broken by the "nothing is clarifying, treat everything as an ability" idea.
Angry Mobs does not have clarifying text, it has a poorly worded SA. I believe it has an errata to say "Spin this card. Discard a card at random from the territory it is pointing to."
• Errata: Spin card sideways (two full rotations to count). Top of card must be facing a player over halfway to count. If not, spin again. Targeted player turns all Heroes in territory and set-aside upside down and then mixes them up. Discard one of those Heroes.