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The main reason his ability is not negateable in this sense is that after his ability completes, he is no longer in the field of battle. Being that he is no longer there, initiative is never determined, and the capability to negate him never comes into being.
Quote from: thestrongangel on October 13, 2009, 04:28:04 AMThe main reason his ability is not negateable in this sense is that after his ability completes, he is no longer in the field of battle. Being that he is no longer there, initiative is never determined, and the capability to negate him never comes into being.Except, in the case of Angel's Sword, there's still the lingering initiative to play the "first" enhancement which, presumably, you could use to play a "negate the SA of a character" card.
Quote from: browarod on October 13, 2009, 01:38:41 PMQuote from: thestrongangel on October 13, 2009, 04:28:04 AMThe main reason his ability is not negateable in this sense is that after his ability completes, he is no longer in the field of battle. Being that he is no longer there, initiative is never determined, and the capability to negate him never comes into being.Except, in the case of Angel's Sword, there's still the lingering initiative to play the "first" enhancement which, presumably, you could use to play a "negate the SA of a character" card.But if nobody is in battle then there wouldn't be a chance to play an enhancement right?
Short of playing FBTN (or John, Centurion at Capernaum, etc) or Garden Tomb, Uzzah just seems overpowered to me (especially if Torment then saves him), but I will have to live with that. After all I like using him too. Thanks again for your help.