Author Topic: BB and Iron Pan  (Read 4173 times)

TheHobbit13

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BB and Iron Pan
« on: March 02, 2012, 08:54:12 PM »
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If I have one Babylonian and Iron Pan out (works if a babylonian is in play and negates protect) will Bellshazzar's Banquet protect lost souls from rescue? Please give logic with your answer.


Offline Praeceps

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Re: BB and Iron Pan
« Reply #1 on: March 02, 2012, 09:43:26 PM »
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Iron Pan (FF2)

Type: Artifact • Brigade: None • Ability: None • Class: None • Special Ability: If a Babylonian is in play, negate all protect, immune, ignore, draw, and play abilities. Opponent may discard a good Fortress from territory to discard this card. • Identifiers: None • Verse: Ezekiel 4:3 • Availability: Faith of our Fathers Extended booster packs (None)

Belshazzar’s Banquet (FF)

Type: Evil Enh. • Brigade: Crimson • Ability: None • Class: None • Special Ability: Discard all Evil Characters in battle. Protect all Lost Souls from rescue by a Hero this turn. • Identifiers: None • Verse: Daniel 5:1 • Availability: Faith of our Fathers booster packs (None)

I would say yes if your opponent doesn't have a Babylonian also. The discard happens before the protect, so there would no longer be any Babylonian ECs in play.
Just one more thing...

Offline BubbleBoy

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Re: BB and Iron Pan
« Reply #2 on: March 02, 2012, 10:37:12 PM »
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I would say yes.

Discard -----(Iron Pan deactivates)-----> Protect
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Chronic Apathy

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Re: BB and Iron Pan
« Reply #3 on: March 02, 2012, 10:45:02 PM »
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I agree with Praeceps and BubbleBoy.

browarod

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Re: BB and Iron Pan
« Reply #4 on: March 02, 2012, 11:52:53 PM »
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I would venture to disagree and say no. Abilities can't be activated/played/used during the resolution of other abilities, so I would think the same would be the case for ongoing abilities turning off, i.e.: that they have to wait for all currently resolving abilities to finish. If this is true, then IP would still be active when the protect tries to fire and would negate it.

I don't know for sure, though. Just posting an alternate thought.

Offline ChristianSoldier

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Re: BB and Iron Pan
« Reply #5 on: March 03, 2012, 12:09:21 AM »
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I agree with browarod too, Iron Pan is active and is negating the protect on BB before it deactivates, and BB won't reactivate.
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Offline BubbleBoy

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Re: BB and Iron Pan
« Reply #6 on: March 03, 2012, 12:15:04 AM »
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The more I think about it, I'm pretty sure that there is actually no precedent for this sort of thing. I was thinking Zebulun was, but I don't think a question about changes between abilities on the same card has come up before.
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Offline Drrek

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Re: BB and Iron Pan
« Reply #7 on: March 03, 2012, 12:26:39 AM »
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I can see the logic on both sides, but I'm inclined to agree with Browarod
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Offline SomeKittens

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Re: BB and Iron Pan
« Reply #8 on: March 03, 2012, 12:39:21 AM »
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Given that it's two separate abilities, I would say yes.
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Offline christiangamer25

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Re: BB and Iron Pan
« Reply #9 on: March 03, 2012, 12:41:18 AM »
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ok my argument against browarod and for this working is simple chariot of fire and the hero losses acsess can they use chariot yes or no its exactly the same thing.
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Offline Redoubter

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Re: BB and Iron Pan
« Reply #10 on: March 03, 2012, 12:51:45 AM »
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ok my argument against browarod and for this working is simple chariot of fire and the hero losses acsess can they use chariot yes or no its exactly the same thing.

I do not think that this is at all the same.  Protect is being negated (prevented in this case) since a Bab is in play.  The EE comes in while the protection is still being prevented, the protection should not be active.  It cannot resolve (as pointed out) in the middle of the EE being played, and after the card is gone, that part of the ability was still prevented and was never active.

The Chariots scenario you presented is a very different animal.  See:

Quote
Rescue Attempt

A rescue attempt is the effort to recover a Lost Soul from the Land of Bondage by battle. A rescue attempt battle is initiated when a Hero is placed in the Field of Battle. The battle is considered a rescue attempt if a Hero has access to a Lost Soul at any point in the battle. A player is allowed one rescue attempt per turn unless a card states otherwise.

From the REG, emphasis mine.  Even if it BECOMES a battle challenge, it WAS a rescue attempt at one point, and by the rules and the REG, Chariots will resolve.

Offline ChristianSoldier

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Re: BB and Iron Pan
« Reply #11 on: March 03, 2012, 12:54:11 AM »
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Chariot of Fire is very different, it is an instant trigger ability that requires a condition and since that condition was achieved once during the battle it still works.

BB is an instant ability that activates once, and Iron Pan is a dynamic ability that activates and deactivates as conditions change, but it doesn't check while an ability is being resolved (BB) and by the time it can check to see whether or not it's special ability is deactivated it has already negated BB's protect ability.

At least this is my logic
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Offline Prof Underwood

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Re: BB and Iron Pan
« Reply #12 on: March 03, 2012, 12:57:00 AM »
+3
Here's my ruling on this for now (since this is an in-game question):

Iron Pan negates protection (which in this case is also preventing protection) at the start of the battle phase (assuming that the Babylonian was in territory already).  Then when the Babylonian plays Bel's Banquet the protection would be prevented, because Iron Pan is NOT going to update it's trigger in the middle of the enhancement's special ability.

If the babylonian blocked from hand (and there were no others in play) and was able to automatically play Bel's Banquet (ie. with Nebby) then Iron Pan's trigger would never check until the Babylonian was already discarded, and therefore would NOT prevent the LS protection.

Offline Professoralstad

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Re: BB and Iron Pan
« Reply #13 on: March 04, 2012, 09:14:37 PM »
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Here's my ruling on this for now (since this is an in-game question):

Iron Pan negates protection (which in this case is also preventing protection) at the start of the battle phase (assuming that the Babylonian was in territory already).  Then when the Babylonian plays Bel's Banquet the protection would be prevented, because Iron Pan is NOT going to update it's trigger in the middle of the enhancement's special ability.

If the babylonian blocked from hand (and there were no others in play) and was able to automatically play Bel's Banquet (ie. with Nebby) then Iron Pan's trigger would never check until the Babylonian was already discarded, and therefore would NOT prevent the LS protection.

I agree with the other Prof, for he same reason.
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Offline SomeKittens

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Re: BB and Iron Pan
« Reply #14 on: March 04, 2012, 11:26:29 PM »
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So conditional abilities only check once per phase?
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Offline Drrek

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Re: BB and Iron Pan
« Reply #15 on: March 04, 2012, 11:27:26 PM »
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So conditional abilities only check once per phase?

I don't think so, but I don't think they can check in the middle of another ability.
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Offline Prof Underwood

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Re: BB and Iron Pan
« Reply #16 on: March 05, 2012, 12:11:25 AM »
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So conditional abilities only check once per phase?
I don't think so, but I don't think they can check in the middle of another ability.
+1 

For instance, I would think that cards like Iron Pan would check each time there was an initiative check during a battle.

Offline SomeKittens

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Re: BB and Iron Pan
« Reply #17 on: March 05, 2012, 09:16:31 AM »
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Thanks, I was worried that I had made the wrong ruling calls.
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Offline Professoralstad

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Re: BB and Iron Pan
« Reply #18 on: March 05, 2012, 10:48:16 AM »
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So conditional abilities only check once per phase?

No. Conditional ongoing abilities are checked while they are ongoing. The issue here is that BB is negated when it is played. After it completes, Protect abilities are no longer negated, but BB doesn't become unnegated.
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Chronic Apathy

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Re: BB and Iron Pan
« Reply #19 on: March 05, 2012, 10:55:35 AM »
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For some reason it feels really strange, but yeah, this is consistent with say, that whole Joseph in Prison argument.

Offline SirNobody

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Re: BB and Iron Pan
« Reply #20 on: March 08, 2012, 02:55:31 PM »
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Hey,

It was established in a discussion about playing Son of God and New Jerusalem out of a 12 card hand with the "10 cards in hand" lost soul out that conditions are checked and updated dynamically, including while other abilities are being carried out.

In this case, Iron Pan prevents the protect ability on Belshazzar's Banquet as soon as it enters play, before the discard ability happens, because that's how prevent abilities work.  The discard then happens which shuts off the prevent from Iron Pan, but the protect has already been prevented at that point.

If there were no Babylonians in play and Nebuchadnezzar blocked from hand, it would turn the prevent from Iron Pan on immediately, even before Nebuchadnezzar's ability happens, so when he retrieves and plays Belshazzar's Banquet Iron Pan prevents the protect ability because Nebuchadnezzar is in play.  The discard then happens, the prevent is turned off but the damage is already done and the protect doesn't happen.

If Iron Pan said "If a Babylonian is in play, protect lost souls from all protect abilities," then Iron Pan's protect would turn off after the discard ability and before Belshazzar's Banquet's protect ability which would be just in time to allow Belshazzar's Banquet to protect the lost souls.

Tschow,

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Chronic Apathy

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Re: BB and Iron Pan
« Reply #21 on: March 08, 2012, 02:59:30 PM »
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If there were no Babylonians in play and Nebuchadnezzar blocked from hand, it would turn the prevent from Iron Pan on immediately, even before Nebuchadnezzar's ability happens, so when he retrieves and plays Belshazzar's Banquet Iron Pan prevents the protect ability because Nebuchadnezzar is in play.  The discard then happens, the prevent is turned off but the damage is already done and the protect doesn't happen.

Can anyone confirm that the first part of this is true? I'm really doubting it.

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Re: BB and Iron Pan
« Reply #22 on: March 08, 2012, 04:03:28 PM »
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I also doubt it. Either it's instantaneously dynamic or it's not.
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Offline STAMP

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Re: BB and Iron Pan
« Reply #23 on: March 08, 2012, 04:13:47 PM »
-1
SirNobody is correct.  There is a difference between "in play" and "in battle" dynamic triggers.  The dynamic trigger for "in play" occurs as soon as a card hits the in-play area of the table.  An "in battle" dynamic trigger occurs as soon as the SA completes on the character in battle.
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browarod

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Re: BB and Iron Pan
« Reply #24 on: March 08, 2012, 05:25:57 PM »
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SirNobody is correct.  There is a difference between "in play" and "in battle" dynamic triggers.  The dynamic trigger for "in play" occurs as soon as a card hits the in-play area of the table.  An "in battle" dynamic trigger occurs as soon as the SA completes on the character in battle.
What proof do you have of this? I've never heard of a difference in how triggers are treated.

 


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