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Quote from: Hedgehogman on May 22, 2009, 07:47:25 PMQuoteBryon ruled that since David wasn't in battle, emperors could come back in.Apparently, it's not correct.Huh?? Since when does David's ignore ability stay in battle if he's not there to be blocked? If HE cannot be blocked by royalty, and he is not specifically in battle, then banding Nero into battle is not an illegal play.Read the ruling again. If David is NOT in battle, the Emperors CAN come back in. Bryon's ruling was exactly what you say, and it directly contradicts Tim's theory. We three are all in agreement.
QuoteBryon ruled that since David wasn't in battle, emperors could come back in.Apparently, it's not correct.Huh?? Since when does David's ignore ability stay in battle if he's not there to be blocked? If HE cannot be blocked by royalty, and he is not specifically in battle, then banding Nero into battle is not an illegal play.
Bryon ruled that since David wasn't in battle, emperors could come back in.Apparently, it's not correct.
"Characters that are ignored and are not in battle cannot enter battle against the ignoring character."
I see Tim's point but, I agree with Stephen et al. Just a few comments:From the REG: Cards with ongoing abilities that are not negated continue until the end of the phase in which they are discarded or removed from battle (in the case of special abilities on characters and enhancements, unless specified otherwise), or discarded or removed from play (in the case of sites, artifacts, fortresses, lost souls, placed cards, etc…).So, after a character who ignores enters battle that character continues to ignore until the end of the battle phase unless negated or specified otherwise. That argument supports Tim.Yet, it was never intended that a ignoring character in a territory could stop another character entering battle. The whole point is that a rescuing Hero can stop certain characters from entering battle. The relevance (as well as the limitations) of continuing to ignore while in a territory is that other things can't be done to that character (shuffled, discarded, set-aside) by the character or brigade it is ignoring. If there is a hole in the rules that supports a character in a territory stopping another character from entering battle, then we need to clarify that in the rules because, I am not going to allow it otherwise. As Gil cited, it apparently has not come up until now.Lastly, Artifacts and Characters are not the same and while Tim longs for as much consistency as possible, artifacts have to work differently from characters because of how each activates and interacts with Battle. Ignores on artifacts such as Household Idols are universal ignores whereas ignores on characters allow the character to ignore but are not universal ignores (unless a card specifically states otherwise).So Tim given the above, what tweaks to the rules would you suggest to clear up confusion?