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Redemption® Collectible Trading Card Game HQ => Official Rules & Errata => Ruling Questions => Topic started by: Red Wing on September 19, 2011, 01:00:17 PM
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My opponent rescue attempts using seraph banded to Ezekiel. I play block and play Hunger. Do seraph and Ezekiel both get discarded or do they stay in battle and just get decreased?
Hunger (Pr)
Type: Evil Enh. • Brigade: Black • Ability: None • Class: None • Special Ability: All Heroes of one opponent decrease 6/6 for remainder of turn. If result is */0 or less, discard Hero. • Play As: All Heroes of one opponent decrease 6/6 for remainder of turn. • Identifiers: None • Verse: Lamentations 4:9 • Availability: Prophets booster packs (Rare)
Ezekiel (FF2)
Type: Hero Char. • Brigade: Teal/Green • Ability: 7 / 4 • Class: None • Special Ability: Negate play abilities. Search discard pile for a good Ezekiel card and place it beneath deck. Good Ezekiel cards cannot be negated. • Play As: Negate play [an enhancement] abilities. Search discard pile for a good Ezekiel card and place it beneath deck. Good Ezekiel cards cannot be negated. • Identifiers: OT Male Human, Prophet, Solomon's Temple Priest • Verse: Ezekiel 1:3 • Availability: Faith of our Fathers Extended booster packs (None)
Seraph (RA)
Type: Hero Char. • Brigade: Silver • Ability: 5 / 5 • Class: None • Special Ability: May band to a green brigade Prophet. Cannot be negated by an evil card. • Identifiers: OT Male Angel • Verse: Isaiah 6:2 • Availability: Rock of Ages booster packs (None)
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Your opponent has special inish to take care of Hunger, or they die. This is a new rule that was put into effect after 2011 Nats.
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Your opponent has special inish to take care of Hunger, or they die. This is a new rule that was put into effect after 2011 Nats.
That's I thought, but I wanted to make sure.
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Basically, it's roughly treated the same as any other enhancement that is removing you would be. You can be discarded by decrease in battle, which is a change from how it's been.