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Since I can't perform an action that gives me control of dupes (Using James to band to my opponent's Thad/John), I would say they remain in deck.
Somewhat related: Is the "and band them into battle" specifying the location the search is going or is it a second ability?
Quote from: Rawrlolsauce! on April 24, 2011, 01:14:41 PMSomewhat related: Is the "and band them into battle" specifying the location the search is going or is it a second ability?Exactly the point. The default for search is to your hand. Adding to battle is a separate ability that can not be completed after the first Jacob, so the rest stay in hand. This would be a similar situation to ignore. They simply can not enter battle no matter what the SA says.
It is not a separate ability because there is no period
Quote from: JSB23 on April 24, 2011, 01:22:44 PMIt is not a separate ability because there is no period Reach of Desperation does not have a period in between the interrupt, draw and play SAs.
Quote from: YourMathTeacher on April 24, 2011, 01:23:51 PMQuote from: JSB23 on April 24, 2011, 01:22:44 PMIt is not a separate ability because there is no period Reach of Desperation does not have a period in between the interrupt, draw and play SAs.and they are not considered separate abilities
Quote from: JSB23 on April 24, 2011, 01:24:36 PMQuote from: YourMathTeacher on April 24, 2011, 01:23:51 PMQuote from: JSB23 on April 24, 2011, 01:22:44 PMIt is not a separate ability because there is no period Reach of Desperation does not have a period in between the interrupt, draw and play SAs.and they are not considered separate abilities They most certainly are. I can interrupt and draw, and then not play the next enhancement.
Quote from: YourMathTeacher on April 24, 2011, 01:26:40 PMQuote from: JSB23 on April 24, 2011, 01:24:36 PMQuote from: YourMathTeacher on April 24, 2011, 01:23:51 PMQuote from: JSB23 on April 24, 2011, 01:22:44 PMIt is not a separate ability because there is no period Reach of Desperation does not have a period in between the interrupt, draw and play SAs.and they are not considered separate abilities They most certainly are. I can interrupt and draw, and then not play the next enhancement.Ah but Reach says you may in the beginning which refers to each part of the ability
Because Creation doesn't have a "may"?
There is no "may" so you are forced to complete the entire ability which insta-kills the duplicates
Quote from: JSB23 on April 24, 2011, 01:40:19 PMThere is no "may" so you are forced to complete the entire ability which insta-kills the duplicates Let's say my opponent has TGT active and I have two gold brigade characters in territory and no black ECs in territory, then block a TGT hero with a gold EC. If I play a gold EE that says "Band a black EC into battle," does the EC get to join the battle in spite of TGT simply because the SA does not say "may?"
No because another ability is preventing that from happening.The thing you're not getting here is abilities =/= game rule. No dupes is a game rule which can be violated by an ability, ignore is an ability which cannot be violated by another ability (except a negate)
Quote from: JSB23 on April 24, 2011, 01:49:02 PMNo because another ability is preventing that from happening.The thing you're not getting here is abilities =/= game rule. No dupes is a game rule which can be violated by an ability, ignore is an ability which cannot be violated by another ability (except a negate)The thing that you're not getting here is that it is a game rule that ignored characters cannot enter battle, not a SA.