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I've been talking with other elders about the way we handle CBN cards that are cascade negated. We haven't yet found a lot of documentation on this topic and the discussion is not over yet so please bear with us. We all share the same basic understanding of how the game handles these things though.Tradition says that Enhancements and Dominants that are CBN stay in their present location even when cascade negated.Example 1: Jeiel (1/1 white Hero) has initiative, plays Spirit as a Dove (no JtB in play) to get Son of God, still has initiative but plays Son of God, then uses initiative to play Blessings (negate all). Son of God does not go back to deck, it was played and remains in the discard pile (the Soul it rescued remains in the Land of Redemption).Example 2: In Josiah's example above he used Dull to get Stone of Thebez (RA) and plays it on a Canaanite female making it CBN. If Dull is negated (SoG, 3 Woes, etc) Stone of Thebez stays in play on the female Canaanite.Tradition says that characters which are CBN do NOT stay in in their current location if they are cascade negated (but the effect of their special ability remains).Example 1: Messenger of Stan (Ap) band to Gomer (TexP) (no Hosea in play) who bands to King of Tyrus. KoT has negated Messengers band, but he stays in battle because Gomer banded to him which is CBN. Gomer on the other hand is kicked out of battle because of the cascade negate.Example 2: AUTO draws and exchanges to deck for a judge. The Dull LS is triggered and it's owner picks Foreign Wives, then blocks with her making FW CBN protected from the opponent. If the Dull LS is negated, FW is returned to deck. The opponent did not target her but was able to circumvent the targeting by negating the ability the searched her out of the deck.I'm sure this will raise more questions. Please ask them but don't expect answers right away. As I mentioned above we're doing our best to make sure this is well vetted.
Play abilities are CBI, but it's commonly stated as "You can't unplay a card". Just playing You Will Remain during regular initiative should return it to deck. I'd argue that "Play abilities are CBI" doesn't really mean they're CBI, but that it's something more along the lines of CBP - you can interrupt and prevent a CBP card, and you can "unplay" a card played by a play ability by negating the ability that got it (draw/search/exchange). But just can't just return a card to hand by negating the play ability.
TBH cascading comes across as pretty ridiculous to me. I hate the idea of my opponent drawing 4 off TToD and then playing UK on david for the CBN band. Then I play three Woes to target TToD and the draw goes back, the UK goes to their hand.
They are CBI, except for when the card played via the Play ability was drawn or searched for and the draw/search is later negated. Then, in that one instance, CBI magically is not CBI, and even though the draw/search can't be undone because "something CBI" happened to the drawn/searched card, that card is cascade-negated, despite still being in battle and the draw/search not being undone.