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Only can use enhancements that are CBP or CBN
Its still sems kind of pointless. Wouldnt it be easier and more simple to say he prevents enhancments played against him of something? This current interpretation is confusing The average new playr isnt going to understand this fine point and at the very least there should be some clarification in the REG
On more than one occasion it has been suggested to me that Balaam prevents all enhancements, including any that are played on him. Is this true? Based on the fact that he can use gray enhancements I assume no because why allow someone to us enhancments only for numbers, unless there is some insane CBN gray enhancement I dont know of yet. Or am I missing some detail altogether?
I don't have a problem with the ruling on Balaam and I have on in my deck. I just think it doesnt particularly make sense for to have an ability that essentially targets one specific enhancement.
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Quote from: katedid on December 27, 2011, 11:08:20 PMI don't have a problem with the ruling on Balaam and I have on in my deck. I just think it doesnt particularly make sense for to have an ability that essentially targets one specific enhancement.Confusion of Mind (which Balaam recurs) is also CBN. It's been mentioned before, said prevention can really hurt that non-CBN battlewinner that your opponent was planning to play.
Perhaps a future Balaam dual brigade release is in order
During design and play testing, we wanted Balaam to be able to play his Disobedience. Because Disobedience is already an extremely powerful card, not really in need of a reprint, that meant that somehow Balaam had to be able to play Gray enhancements. We toyed with the idea of making him split color, however, Balaam doesn't fit either of the established themes in the Gray brigade, so we decided to allow him to able to play gray via special ability. However, we also didn't want people to abuse him with things like False Peace+Confusion, etc. so we made him so that he would prevent special abilities on enhancements.
Quote from: Red Dragon Thorn on December 28, 2011, 12:49:03 PMDuring design and play testing, we wanted Balaam to be able to play his Disobedience. Because Disobedience is already an extremely powerful card, not really in need of a reprint, that meant that somehow Balaam had to be able to play Gray enhancements. We toyed with the idea of making him split color, however, Balaam doesn't fit either of the established themes in the Gray brigade, so we decided to allow him to able to play gray via special ability. However, we also didn't want people to abuse him with things like False Peace+Confusion, etc. so we made him so that he would prevent special abilities on enhancements.This is an example of playtesting in it's finest.
If he was being sarcastic (and I don't think he was), I'll balance it out with saying the same thing genuinely. It's really easy to see where the playtesting system fails, but it's nice to see solid examples where the playtesting cranked out a card that does exactly what it's supposed to.