Author Topic: Herod Agrippa II  (Read 736 times)

Offline Josh

  • Trade Count: (+46)
  • Hero Member
  • *****
  • Posts: 3187
    • -
    • East Central Region
Herod Agrippa II
« on: October 07, 2010, 05:26:36 PM »
0
I have King Manasseh with 2KH and Herod Agrippa II in territory.  My opponent has a bunch of heroes, attacks with one of them.  I block with Manasseh, play Siege, bring in Agrippa and all my opponent's heroes.  Still my inish, I play Darkness.  I then capture all my opponent's heroes with Agrippa.

My question is, can the capture be negated?  Darkness is negatable, but Agrippa's "instead" ability to capture a withdrawing hero is CBN.

Herod Agrippa II - " Negate protect abilities on Fortresses. If a Hero withdraws from battle, you may capture it. May band to a Sadducee. Cannot be negated"

Darkness - "All Heroes in battle lose their way and withdraw. Opponent must present a new Hero or rescue attempt fails."
If creation sings Your praises so will I
If You gave Your life to love them so will I

browarod

  • Guest
  • Trade Count: (0)
Re: Herod Agrippa II
« Reply #1 on: October 07, 2010, 05:29:31 PM »
0
This was discussed awhile back. My inclination is to say that you can negate Darkness before the capture grabs you, but you can't negate the capture.

I don't remember what the outcome of the other discussion was, though. I'll see if I can find the thread.

Offline Minister Polarius

  • Trade Count: (0)
  • Hero Member
  • *****
  • Posts: 15920
  • Grand Minister of Music and Video Games
    • -
    • East Central Region
    • Macclelland Music
Re: Herod Agrippa II
« Reply #2 on: October 07, 2010, 05:53:40 PM »
0
No, it cannot be Negated.
I am not talking about T2 unless I am explicitly talking about T2. Also Mayhem is fine now somehow!

Offline Master KChief

  • Trade Count: (+9)
  • Hero Member
  • *****
  • Posts: 6963
  • Greatness, at any cost.
    • -
    • North Central Region
    • GameStop
Re: Herod Agrippa II
« Reply #3 on: October 07, 2010, 08:20:14 PM »
0
correct, there is no room to negate the darkness. after the darkness is played, the agrippa player has the option of activating the manually triggered ability immediately, at which point if they use it, it becomes cbn.
"If it weren't for people with bad decision making skills, I'd have to get a real job." - Reynad

 


SimplePortal 2.3.3 © 2008-2010, SimplePortal