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Redemption® Collectible Trading Card Game HQ => Official Rules & Errata => Ruling Questions => Topic started by: Korunks on April 16, 2009, 10:50:37 PM

Title: Artifact Abilities
Post by: Korunks on April 16, 2009, 10:50:37 PM
When somebody deactivates an Artifact, does the effect end right away or last until end of turn?  Case in point, my opponent has an Altar of Ahaz active:

Altar of Ahaz

Type: Artifact • Brigade: None • Ability: None • Class: None • Special Ability: Protect all Lost Souls from rescue by Dominants. Discard this card if a human Hero rescues a Lost Soul from your territory. • Identifiers: OT, Depicts an Evil Altar, False Religious Practice • Verse: II Kings 16:11 • Availability: Priests booster packs (Ultra Rare)

He deactivates and activates Tables of the Law:

Tables of the Law

Type: Artifact • Brigade: None • Ability: None • Class: None • Special Ability: Holder may keep up to ten cards in hand instead of eight. • Identifiers: OT, Tabernacle Item, Temple Item • Verse: Exodus 24:12 • Availability: Warriors booster packs (Uncommon) and G Deck

Can he then immediately play SoG and NJ to win the game or does he have to wait until my turn?  I know its a moot point in this case because his dominants can be played at any time but I was just curious how artifact abilities resolve for future games.

Title: Re: Artifact Abilities
Post by: sk on April 16, 2009, 11:30:39 PM
When Tables of the Law is activated, Alter of Ahaz's ability ceases to be in effect.  He can play SoG/NJ.
Title: Re: Artifact Abilities
Post by: Isildur on April 16, 2009, 11:57:26 PM
The same goes for any artifact being played in a similar situation.
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