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So "regardless of brigade" targets the Hero but "play next" targets the Enhancement?
Ok, let's say I use Battle Cry and I want to band in Captain of the Host (Warriors) and The Strong Angel (Warriors). The Strong Angel's ability would negate Battle Cry, so I essentially decide to band in CotH "first" though technically they are being brought into battle by the same ability at the exact same time, thus their abilities activate at the same time. How does this work out? Can I decide to band in one first?
If so, what if I band Angel at Shur into battle? His ability activates, and I bring out a hero. Can I band in that hero, since Angel at Shur's ability activated first? If not, why can I band CotH in first, and then TSA?
That doesn't explain why the Enhancements are the target and not the holder. Your English lesson suggests the holder should be the target. Holder - play - Enhancement.
English lesson part 2: For abilities that express an interaction between two cards (or two sets of cards) the subject of the sentence is the target, the verb is the ability type, and the direct object is the second card in the interaction. (Note that the verb in pretty much all cases is the ability).
Time for an English lesson For abilities that express an interaction between the player and one or more cards the subject of the ability is the player that performs the action (often an understood you), the verb is the ability type, and the direct object is the target.
3.) We define fun differently.
I don't think you and I differ very much at all about what constitutes "fun" when it comes to Redemption.
Does Holder - play - enhancement express an interaction between the player and one or more cards or does it express an interaction between two cards?
So what you're really talking about is consistency given conditions that you have arbitrarily put into place to conveniently ignore inconsistencies. The language only applies in select instances when you say it applies.
...the presence of conditions does not make it arbitrary or inconsistent.
The ability to play the next Enhancement suspends the rules of initiative and allows you to play additional cards. The player is the target of such an effect because of the nature of the ability.
I have already stated that other play-next Enhancements do not limit you to the cards in hand at the moment you played your card; of that there should be no dispute.
But I lost that argument and play the next enhancement was categorized as an instantaneous ability.
It was Bryon who eventually helped me to understand that play the next enhancement does not target the player or the game rules but the enhancement card that is played.
It's not the moment you play the card that matters, it's the moment the play the next enhancement ability activates.
How can an instantaneous ability play a card from your hand that is not in your hand at that instant?
1.) There is no "we." I was the only one complaining. Prof Underwood was agreeing with the one scenario I described.
2.) You have been playing Arrogance that way for 5 years, but I have not. I explained how I have always ruled/played it, so my complaint is with the way that all of you have been playing it. For me, this is a new ruling.
3.) We define fun differently. I define fun by the enjoyment of my playgroup. If my kids are having fun, then I am having fun. When they are not having fun, I choose to reassess the fun I am having, whether I'm having a "good day" or not.When the game isn't fun anymore, it's time to find a new game.
Yeah, I guess we do. What is it that makes your kids have fun playing Redemption?
Arrogance is the same way. You choose (target) all of the enhancements you are going to play with the ability and then you put them into play and carry out their abilities. If the first enhancement you play with Arrogance's ability is Dream and you draw Great Image and Set Fire you can't decide to play them with Arrogance's ability too for the same reason you can't band the character in with Babel that you drew with Two Thousand Horses, when you draw the card, you're past the declaring targets part of the ability so it is too late to decide to target that card too. (Albeit Dream itself allows you to play an enhancement so you could play one of the cards you draw with Dream as part of Dream's ability. You can also play your chain of Dreams before you play Arrogance since they give you the "play next" ability.)
Question, wouldnt Dream interrupt Arrogance's SA anyways, and then once it ends, you could "retarget" the 3 cards you just drew?
Also, if a hero said "Hero may play enhancements of any color"... going off the logic you all are using, he could only play the enhancements that were in your hand to begin with. I dont agree with this at all.