Author Topic: Arresting Question  (Read 5477 times)

kariusvega

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Re: Arresting Question
« Reply #25 on: August 14, 2015, 11:51:06 AM »
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so does stoic protect arrest from all discard abilities and discard at all even after being negated after 3 turns? ie. daniel enters battle then attempts to discard arrest with live coal? does this work? assuming he can enter battle haha

i guess my initial assumption regarding arrest being protected and lasting in play longer than 3 turns was that it would be immediately discarded if stoic was discarded(or left play, or was negated) due to it losing it's protection from discard and being past 3 turns where it would then be discarded otherwise still curious as to why this was not the way it was ruled
Yes, Stoic would still protect it from other discards. However, your scenario would work to get rid of it because Daniel negates evil characters. If you attack with Joseph and play Live Coal it would still be protected.

i guess i'm wondering more why if ie stoic is negated by covenant with death or shrined into the deck arrest would not be discarded immediately if it has already been out for more than 3 turns since it's losing the protection keeping it in play which is an ongoing ability

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Re: Arresting Question
« Reply #26 on: August 14, 2015, 12:03:01 PM »
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Cards check turns during the upkeep phase. AiG works like this in regards to looking at when to discard itself.

The ruling at Nationals is that AiG only checks on turn 3. If Stoic is later negated, shuffled, discarded, etc, AiG won't check again later to discard itself. Because there was really no precedent to this type of scenario, a few of the elders who weren't involved in the event came to that unbiased ruling.

Later, when we were discussing it in a larger group, there were varying views on whether or not AiG only checks on turn 3. The ruling from Nationals still stands, but it's something that we will look into further. We need to take time to assess all turn based cards to see how they are played and apply the rule consistently across the board.
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Offline The Guardian

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Re: Arresting Question
« Reply #27 on: August 14, 2015, 12:03:52 PM »
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That was the ruling question that came up at Nationals. Dayne ruled the discard part is a one-time check (on turn 3). If it is protected at that point, the discard fizzles, and it does not continue to check on later turns.

I agree with Dayne's ruling (as does Jordan), but we will continue to discuss the implications and determine if something needs to be changed.

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Offline YourMathTeacher

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Re: Arresting Question
« Reply #28 on: August 14, 2015, 12:24:03 PM »
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It says "Discard this card after 3 turns." Isn't the 4th turn (and each subsequent turn) after 3 turns?  ;)
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Re: Arresting Question
« Reply #29 on: August 14, 2015, 12:30:05 PM »
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That is the alternate interpretation that was considered, however the discard ability was ruled to be instant, not on-going. We understand that interpretation, which is why it will remain on our list of topics to discuss.  :)
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TheHobbit13

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Re: Arresting Question
« Reply #30 on: August 14, 2015, 02:06:10 PM »
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It sounds to me like arrest  needs an errata. To begin with the card has strange wording, as there is no reason the card has to discard itself to fizzle.

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Re: Arresting Question
« Reply #31 on: August 17, 2015, 01:08:36 PM »
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It sounds to me like arrest  needs an errata. To begin with the card has strange wording, as there is no reason the card has to discard itself to fizzle.

While the card's wording is strange in that it is unlike most other cards in the game with a similar concept of being placed/used for a specific number of turns, it really doesn't need Errata unless it is deemed to be broken. While it was a powerful combo in John's deck, and likely helped him to win a couple of games, there are still several counters to it already in the game, and even the very concept of the deck is less powerful due to the changes to ignore. That's not to say that it is not an option that could be considered for the future, but at present, I don't see a need for Errata.
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