Author Topic: AoTL vs. Swift Horsies.  (Read 683 times)

Offline Red Wing

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AoTL vs. Swift Horsies.
« on: October 12, 2011, 05:37:42 PM »
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I make a rescue and opponent blocks with a Babylonian with horses on him. As soon as he blocks, I play AoTL. Does he still get to play an enhancement off of Swift horses?

Angel of the Lord

Type: Lamb • Brigade: None • Ability: None • Class: None • Special Ability: Discard any Evil Character in play.

Swift Horses (FF)

Type: Evil Enh. • Brigade: Crimson • Ability: 2 / 2 • Class: Weapon • Special Ability: Interrupt the battle and draw two cards. If used by a Babylonian, you may play the next Enhancement. • Play As: You may interrupt the battle and draw 2. If used by a Babylonian, you may play an enhancement. • Identifiers: OT, Depicts a Weapon • Verse: Habakkuk 1:8 • Availability: Faith of our Fathers booster packs (None)


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Offline lightningninja

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Re: AoTL vs. Swift Horsies.
« Reply #1 on: October 12, 2011, 05:41:59 PM »
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Yes. All special abilities must complete before you can play dominants.
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Offline CJSports

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Re: AoTL vs. Swift Horsies.
« Reply #2 on: October 12, 2011, 05:50:20 PM »
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The fast ninja is correct, in fact your not even supposed to play the dom.
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Offline ChristianSoldier

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Re: AoTL vs. Swift Horsies.
« Reply #3 on: October 12, 2011, 10:05:38 PM »
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Yes, you have to wait for all pending instant abilities to complete before you can insert a dominant or an optional use artifact (like Unholy Writ).
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