Author Topic: another few hard 7 wicked spirits questions  (Read 3791 times)

Offline Cpt.Jaeger

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another few hard 7 wicked spirits questions
« on: October 06, 2010, 09:10:34 PM »
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It's my understanding that when you block with 7 wicked spirits and exchange it with one of your opponent's EC's that they keep it in their territory, and at the end of the block is the EC you exchanged it with lives, it goes to your territory.
Is this correct?


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Does 7 wicked spirits interrupt WoP for the entire turn it was played? Aka- after an initial 7WS block, can you and your opponent band to each other's characters throughout the battle regardless of WoP (s)?


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Let's say your opponent now has your 7 wicked spirits and they are about to block you. You have some demons in your territory, so they block with 7WS.
1. they exchange it with your wandering spirit.
2. wandering spirit bands to 7WS, so they exchange it with your gomer.
3. gomer bands to 7WS, so they exchange it with your spirit of temptation.

after this you have 3 options, you can band to one of your opponent's 3 remaining ECs.
A. Nebuchadnezzer
B. 7 Sons of Sceva
C. Emperor Nero

In option A, you search your deck, pull out King Zimri, and discard your Dance of Death to discard everyone in battle.
In option B, you exchange 7 Sons of Sceva with the KoT in your discard pile, and win with a FBTN band.
In option C, you win with high numbers and immunity.

Questions-
in option A- What discard piles & draw piles do the ECs go to, and where is 7WS at the end of the turn?
in option B- Does KoT negate 7WS, what happens?
in option C- What territories do the different ECs end up in at the end of the turn?






thanks in advance, long questions :)
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Offline JSB23

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Re: another few hard 7 wicked spirits questions
« Reply #1 on: October 06, 2010, 10:47:42 PM »
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Each character can only enter battle once per turn
An unanswered question is infinitely better than an unquestioned answer.

browarod

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Re: another few hard 7 wicked spirits questions
« Reply #2 on: October 06, 2010, 10:52:02 PM »
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Yes, you retain control of the EC you swapped 7WS for.
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I think the interrupt lasts only as long as it takes you to carry out the rest of the ability, but I'm not positive on that.
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Offline Minister Polarius

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Re: another few hard 7 wicked spirits questions
« Reply #3 on: October 06, 2010, 10:55:17 PM »
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The interruption only lasts for the duration of SWS's ability's umbrella. Characters may only enter battle once per (turn? phase?) so you can't swap SWS around. What you can do is Interrupt WoP, exchange with a bander, and then band to your opponents' cards until the chain ends because SWS has not completed until the character he exchanged for's ability has completed.
I am not talking about T2 unless I am explicitly talking about T2. Also Mayhem is fine now somehow!

Rawrlolsauce!

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Re: another few hard 7 wicked spirits questions
« Reply #4 on: October 06, 2010, 11:01:31 PM »
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SWS -> Gomer (womens) -> over 9000 dudes with horses -> Play Belshazzar's Banquet is fun.

Offline JSB23

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Re: another few hard 7 wicked spirits questions
« Reply #5 on: October 06, 2010, 11:10:53 PM »
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The interruption only lasts for the duration of SWS's ability's umbrella. Characters may only enter battle once per (turn? phase?) so you can't swap SWS around. What you can do is Interrupt WoP, exchange with a bander, and then band to your opponents' cards until the chain ends because SWS has not completed until the character he exchanged for's ability has completed.
This is correct
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Offline RTSmaniac

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Re: another few hard 7 wicked spirits questions
« Reply #6 on: October 07, 2010, 12:50:32 AM »
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and everyone goes to thier respective dicard piles
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Offline Cpt.Jaeger

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Re: another few hard 7 wicked spirits questions
« Reply #7 on: October 07, 2010, 01:52:26 AM »
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ok, cool. only remaining question is....

can 7WS exchange with KOT?
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browarod

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Re: another few hard 7 wicked spirits questions
« Reply #8 on: October 07, 2010, 02:31:59 AM »
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ok, cool. only remaining question is....

can 7WS exchange with KOT?
He can. Then the battle gains FBTN status and the exchange is negated returning KoT to its previous location and 7WS in battle.

Offline Cpt.Jaeger

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Re: another few hard 7 wicked spirits questions
« Reply #9 on: October 07, 2010, 11:48:51 AM »
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ok.

what if you exchange 7WS with your opponents 7 sons of sceva, and exchange their 7 sons of sceva with the kot in your discard pile?
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Offline 3-Liner And Bags Of Chips

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Re: another few hard 7 wicked spirits questions
« Reply #10 on: October 07, 2010, 11:52:03 AM »
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ok, cool. only remaining question is....

can 7WS exchange with KOT?
He can. Then the battle gains FBTN status and the exchange is negated returning KoT to its previous location and 7WS in battle.

If he exchanges he isn't in battle so then the ability isn't affect though so KOT should stay in right?
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Offline Cpt.Jaeger

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Re: another few hard 7 wicked spirits questions
« Reply #11 on: October 07, 2010, 12:08:46 PM »
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ok, cool. only remaining question is....

can 7WS exchange with KOT?
He can. Then the battle gains FBTN status and the exchange is negated returning KoT to its previous location and 7WS in battle.

If he exchanges he isn't in battle so then the ability isn't affect though so KOT should stay in right?

that had been my thought
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Offline Ken4Christ4ever

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Re: another few hard 7 wicked spirits questions
« Reply #12 on: October 07, 2010, 12:42:43 PM »
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It's like if you use Gomer (the old one) to band to King of Tyrus. His ability activates, negating her ability to band, and he's kicked out of battle. However, since he had been in battle, it is still FBTN. The same is true with this scenario.

ok.

what if you exchange 7WS with your opponents 7 sons of sceva, and exchange their 7 sons of sceva with the kot in your discard pile?

King of Tyrus negates both abilities, returning itself to your discard pile, putting Seven Sons of Sceva back in your opponent's territory, and your Seven Wicked Spirits back in battle. It's just a long, complicated way to make the battle FBTN with your Seven Wicked Spirits... ;)

Offline 3-Liner And Bags Of Chips

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Re: another few hard 7 wicked spirits questions
« Reply #13 on: October 07, 2010, 12:54:34 PM »
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but it can't be targeted since it's out of play though
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browarod

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Re: another few hard 7 wicked spirits questions
« Reply #14 on: October 07, 2010, 01:01:03 PM »
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but it can't be targeted since it's out of play though
7WS is in your opponent's territory, that's plenty in play.

Offline 3-Liner And Bags Of Chips

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Re: another few hard 7 wicked spirits questions
« Reply #15 on: October 07, 2010, 01:03:10 PM »
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but it can't be targeted since it's out of play though
7WS is in your opponent's territory, that's plenty in play.

sorry. I was talking about the the other situation and ssos. this whole mess is confusing xp
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browarod

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Re: another few hard 7 wicked spirits questions
« Reply #16 on: October 07, 2010, 01:11:00 PM »
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KoT doesn't target (I don't think), it just negates all abilities preceding it (assuming they don't have CBN status) regardless of where the cards are now. If I play an enhancement on my hero, and you negate and discard it, and then I play an interrupt, draw 3, and play next and play a negate on your negate, my first enhancement comes back to battle despite having been in the discard pile.

Sapphira doesn't kick herself back out of battle if banded in by Ananias because Ananias is CBN. KoT does kick itself out of battle because 7WS (or old Gomer) is not CBN.

Offline 3-Liner And Bags Of Chips

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Re: another few hard 7 wicked spirits questions
« Reply #17 on: October 07, 2010, 01:13:19 PM »
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Sapphira doesn't kick herself back out of battle if banded in by Ananias because Ananias is CBN. KoT does kick itself out of battle because 7WS (or old Gomer) is not CBN.

I know this. I was just saying that about the example ken gave with ssos
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Offline Minister Polarius

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Re: another few hard 7 wicked spirits questions
« Reply #18 on: October 07, 2010, 01:37:49 PM »
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SSoS is able to successfully exchange for KoT. KoT will not target a card in a Discard Pile.
I am not talking about T2 unless I am explicitly talking about T2. Also Mayhem is fine now somehow!

Offline Ken4Christ4ever

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Re: another few hard 7 wicked spirits questions
« Reply #19 on: October 07, 2010, 01:53:32 PM »
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Sapphira doesn't kick herself back out of battle if banded in by Ananias because Ananias is CBN. KoT does kick itself out of battle because 7WS (or old Gomer) is not CBN.

I know this. I was just saying that about the example ken gave with ssos

Good point. I forgot that Seven Sons of Sceva would end up in the discard pile. With that being the case, King of Tyrus would negate Seven Wicked Spirits' ability still, so what would the outcome be? I can think of a couple crazy possibilities...

Offline Minister Polarius

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Re: another few hard 7 wicked spirits questions
« Reply #20 on: October 07, 2010, 01:55:32 PM »
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KoT would not try to negate SWS because he's not in battle.
I am not talking about T2 unless I am explicitly talking about T2. Also Mayhem is fine now somehow!

Offline Ken4Christ4ever

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Re: another few hard 7 wicked spirits questions
« Reply #21 on: October 07, 2010, 02:09:29 PM »
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KoT would not try to negate SWS because he's not in battle.

Then I guess I'm confused, since I thought it defaulted to "in play" since it isn't specified otherwise.

Offline Master KChief

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Re: another few hard 7 wicked spirits questions
« Reply #22 on: October 07, 2010, 02:10:27 PM »
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i was under the same impression as well, i was pretty sure sir no commented awhile back that fbtn extends to in play.
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Re: another few hard 7 wicked spirits questions
« Reply #23 on: October 07, 2010, 02:16:42 PM »
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So would KoT negate the ability on placed enhancements chilling in territories, and characters that specify "while in play"?

Offline Master KChief

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Re: another few hard 7 wicked spirits questions
« Reply #24 on: October 07, 2010, 02:27:52 PM »
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i was wondering that as well.
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