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Redemption® Collectible Trading Card Game HQ => Official Rules & Errata => Ruling Questions => Topic started by: BubbleBoy on October 18, 2008, 11:31:45 PM

Title: ANB & House of Rimmon
Post by: BubbleBoy on October 18, 2008, 11:31:45 PM
A New Beginning:
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Type: Hero Enh. • Brigade: Green • Ability: 4 / 5 • Special Ability: ALL players shuffle ALL cards in the field of play, set-aside areas and their hands back into their draw pile. Only cards in Land of Redemption and discard piles remain. ALL players Draw 8 new cards. Holder may begin a new turn.

House of Rimmon:
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Type: Fortress • Special Ability: Protect Syrian Evil Characters in your territory from shuffle, capture, and discard unless Elisha is in play.

Just to be clear, If I use ANB while I have House of Rimmon in play, my Syrians get to stay, right?
Title: Re: ANB & House of Rimmon
Post by: Master KChief on October 18, 2008, 11:53:28 PM
yes.
Title: Re: ANB & House of Rimmon
Post by: BubbleBoy on October 19, 2008, 08:33:10 AM
And would House of Rimmon stay also?
Title: Re: ANB & House of Rimmon
Post by: sk on October 19, 2008, 09:17:34 AM
Just to be clear, If I use ANB while I have House of Rimmon in play, my Syrians get to stay, right?
Correct.

And would House of Rimmon stay also?
No, House isn't protected, so it would be shuffled.
Title: Re: ANB & House of Rimmon
Post by: BubbleBoy on October 19, 2008, 12:10:18 PM
Has this issue been discussed before?
Title: Re: ANB & House of Rimmon
Post by: Master KChief on October 19, 2008, 01:06:26 PM
yes.
Title: Re: ANB & House of Rimmon
Post by: BubbleBoy on October 20, 2008, 05:03:33 PM
Then I will lock this post.
:closed:
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