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I think it's one of those letter of the word rulings...it has to say "protect" on the evil card to be negated. Same as "places" cannot be used for high places. It has to say "place". Protect is the intention of immunity, but verbatim is not the same thing.
I understand the difference, but that 2006 quote from Bryon seems to say otherwise.
Protect allows cards to be unaffected by specified special abilities
Quote from: YourMathTeacher on July 15, 2010, 01:32:39 PMI understand the difference, but that 2006 quote from Bryon seems to say otherwise.You need to provide the context for that list. Look at the How to Play for protect:QuoteProtect allows cards to be unaffected by specified special abilitiesA lone hero is not a special ability, so "immune to lone Heroes" is not a protect ability. Additionally, if immune and protect were the same thing, they would not have completely different sections in the REG.
Again, I do not disagree with you. I just think the list is misleading for hosts. I'm not even sure where he found a list that old. That was before my daughter was born!
I found it under the "Official Errata" section. It's the only other thread in there aside from the Errata thread so it was hard not to miss when I was just reading through things trying to gain a better understanding of the game.
What is the purpose of having Protection and Immunity being 2 different sections in the REG anyway? Why isn't immunity simply a subcategory of protection?
- Immune guards characters from certain types of characters (brigade colors, humans, lone Heroes, New Testament Evil Characters, etc) (and the Enhancements played on them)- Protect gaurds cards from the effects of other cards.
As an aside, "after this battle" should not mean in the Discard Phase, because there could be more than 1 battle in a Battle Phase.
You are immune to characters and protected from effects. You cannot be protected from King David and you cannot be immune to Stan's Seat. They function differently, and always have.
Quote from: Prof Underwood on July 15, 2010, 04:57:15 PMWhat is the purpose of having Protection and Immunity being 2 different sections in the REG anyway? Why isn't immunity simply a subcategory of protection?As stated earlier:Quote- Immune guards characters from certain types of characters (brigade colors, humans, lone Heroes, New Testament Evil Characters, etc) (and the Enhancements played on them)- Protect gaurds cards from the effects of other cards.You are immune to characters and protected from effects. You cannot be protected from King David and you cannot be immune to Stan's Seat. They function differently, and always have.QuoteAs an aside, "after this battle" should not mean in the Discard Phase, because there could be more than 1 battle in a Battle Phase.I would be inclined to agree with this.
so what about these cards then?Shield of Faith (Kings)...Special Ability: Hero is immune to all evil enhancements depicting weapons.Belt of Truth (Warriors)...Special Ability: Hero is immune to Lies.Helmet of Salvation (Warriors)...Special Ability: Hero is immune to Confusion
RULEBOOK CLARIFICATIONS:All of the following phrases are PROTECT abilities:...Immune to ...
When the REG equates "immune to" with a protect function, it is still looking at the effects of the cards, e.g. the old Helmet of Salvation says "Hero is immune to Confusion", meaning "Protect Hero from the effect of Confusion".
You are immune to characters and protected from effects.
This just seems like an arbitrary distinction that is even contradicted by several cards (as pointed out by MKC).
I'm just not sure that we really need to have this arbitrary distinction between "immune" and "protect".
Let's assume your point, then, that the distinction between the two is arbitrary.I rescue with a Hero that is protected from removal. You block with Nadab and Abihu together. Consider the scenarios if you do and do not use Abihu's ability.Now instead, I rescue with a Hero that is immune to gray brigade. You block with the same combo. Do the scenarios play out the same way? If not, then the distinction is real and not arbitrary.
Actually I think that the average person playing those cards would do the same thing both times.
In case 1 the hero is protected from REMOVAL whereas in case 2 they are immune to GREY BRIGADE.
It appears to me that the only difference between immunity is that one is about abilities and one is about characters
Schaef's example isn't really a reason not to put them together, because you aren't even talking about the same thingIn case 1 the hero is protected from REMOVAL whereas in case 2 they are immune to GREY BRIGADE. To have a proper example that shows they are different they have to be protected/immune to the same thing