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The "If" in I Am Holy ties the two special abilities together.
I believe I'm going to have to side with Tim Mirezasaldfausdglui on this one.
Type: Hero Enh. • Brigade: Yellow • Special Ability: If making a rescue attempt, set all cards in battle aside (regardless of immunity). Holder may begin a new rescue attempt against same player. Once new rescue attempt is completed, the original battle resumes as a battle challenge. Cannot be negated.
I think this is how it plays out.1. Abimilech stays in battle cause you can't target him.2. He goes back to territory cause he won the ra. 3. You make a new ra. That finishes.4. You're guy comes back and wins the bc cause there is not ec to block you.
@Galadywin(was it you?), you said that you can't have abimilech negate ambush the city since it can't be negated. But ignore I think would fall into the "protect" group, so he's not negated ambush, he's just protecting himself from the ability.
But you've completed the option to have it or not.
2. He goes back to territory cause he won the ra. 4. You're guy comes back and wins the bc cause there is not ec to block you....Abimilech won the ra, cause you can't target him. Then you start a new one and it's completely different. Then, once that is done, you take your guys back and resume your bc.
Abimelech is not set-aside and then returns to territory since that battle is over. Then if the rescue attempt is completed the third sentence is triggered and the good and evil characters go into battle to resume their battle like it had never stopped.
To Schaef: I don't know that side battles are the right precedent here.
I don't think there is any other ability that does this.
Yes, but the trigger is when the rescue attempt (an actual one) is completed not an option being completed.
But in this case, the card specifically mentions the option of starting a new rescue attempt, which would be initiated by a character being presented. If you don't present a character, then you never started a rescue.
BTW, what you just described as a battle sounded more like the battle phase to me. A battle can't start with you not presenting a character; that's silly.
And you decided not to; thus the RA never begins, so it can never end, and thus the "Once new rescue attempt is completed" is never triggered.
I'm interested in the set-aside until end of game effect. If you chose not to start a new ra, would youstill rue that the heroes and evil characters are stuck in set-aside indefinitely?
If a set-aside ability does not specify a duration, the controller of the card(s) set aside may return them during any of their preparation phases.