Author Topic: A few rule questions  (Read 1703 times)

Offline spicynumber1

  • Trade Count: (0)
  • Jr. Member
  • **
  • Posts: 119
  • Resistance is futile.
    • -
    • Southeast Region
A few rule questions
« on: March 08, 2010, 11:30:52 PM »
0
Hello,

I had a couple of questions regarding the rules of redemption. If you could answers some of these questions it would be very helpful. Thanks in advance!

1.) Since captured heros and evil characters are treated as lost souls, can you play "burial" on them?

2.)When do the hero's abilities activate in a battle, before, at the same time, or after the evil characters?

3.) Gifts of the magi, you draw the same amount of cards your opponent does or just 1?

4.) When do you declare which lost soul you are trying to rescue?

5.) Does a lost soul count as the last card played, to determine inititive?

6.) If you are trying to rescue a lost soul in a purple site and you use a yellow brigade hero and also your own purple site to gain access, if your opponent blocks with locust of the pit, would you be able to destroy the site on the hero. Basically when you are doing a rescue attempt with a hero and a site, is it considered "occupied"?

7.) In battle, when both a rescuing hero and blocking evil character have been presented, can you discard the hero to protect your lost soul or is it to late?

8.) If you decrease a hero by more then its toughness, does it die instantly or at the end of the battle?

9.) If your opponent plays an enhancement to draw 4 cards, proceeds to draw them, what would happen if you had a interrupt and negate card. would it be to late and how would you know they put back the 4 cards they actually drew?

10.) If I have a character that is immune to a certain brigade, can my opponent play an enchancement that does not directly target my immune character? for example a remove all cards from the battle enchancement?
We must be the change we want to see.

Offline Cameron the Conqueror

  • Trade Count: (+5)
  • Hero Member
  • *****
  • Posts: 6586
  • Post # doesn't reflect personal theology. Retired.
    • -
    • Southwest Region
Re: A few rule questions
« Reply #1 on: March 09, 2010, 12:01:09 AM »
0
1.  Yes, they are treated like a lost soul (well, they are lost souls) and can be rescued, discarded, etc.

2.  Hero's abilities first (and cards on him) and then the ECs abilities when he enters.

3.  Same amount.

4.  In T1, the opponent chooses (unless playing with the optional rule).  In T2 (and T1 w/ the optional rule), you declare when you place the hero in battle.

5.  I'm not sure what you mean here. 

6.  No, a site in battle with a hero is empty.

7.  If there are both sides in battle, you may discard the hero (assuming Christian Martyr).

8.  Heroes (actually all characters) with 0 toughness and below are instantly discarded.  The exception is during the battle phase, discarding is prevented until after battle resolution.

9.  It's the honor system.

10. The opponent can play the enhancement, but it would not harm the immune character.  A negate (or a different brigade in your example) is necessary to harm the immune character.

Offline spicynumber1

  • Trade Count: (0)
  • Jr. Member
  • **
  • Posts: 119
  • Resistance is futile.
    • -
    • Southeast Region
Re: A few rule questions
« Reply #2 on: March 10, 2010, 01:33:41 AM »
0
1.  Yes, they are treated like a lost soul (well, they are lost souls) and can be rescued, discarded, etc.

2.  Hero's abilities first (and cards on him) and then the ECs abilities when he enters.

3.  Same amount.

4.  In T1, the opponent chooses (unless playing with the optional rule).  In T2 (and T1 w/ the optional rule), you declare when you place the hero in battle.

5.  I'm not sure what you mean here. 

6.  No, a site in battle with a hero is empty.

7.  If there are both sides in battle, you may discard the hero (assuming Christian Martyr).

8.  Heroes (actually all characters) with 0 toughness and below are instantly discarded.  The exception is during the battle phase, discarding is prevented until after battle resolution.

9.  It's the honor system.

10. The opponent can play the enhancement, but it would not harm the immune character.  A negate (or a different brigade in your example) is necessary to harm the immune character.

Thank you for the responses cleared up a lot of confusion I had. A few of the questions perhaps I was a little too vague:

3.) So if my opponent draws 4 cards from an enhancement, I would also draw 4 cards with gifts of the magi? (sorry if this is redundant just want to make sure)

4.) If the lost soul your opponent chooses to rescue is discarded in the battle, can the opponent now choose a different lost soul or is the battle now a battle challenge?

5.) When 1 hero and 1 evil character are in battle, with the same power/toughness, wouldn't you see who played the last card to determine who has initiative? (initiative: who can play the enhancement first or decide to pass initiative) Now if a lost soul was the last card played would that determine initiative.

7.) I know you can discard the hero, I was asking if you could discard the hero to protect your lost soul or is it too late?

Thanks again for your patience and help.
We must be the change we want to see.

browarod

  • Guest
  • Trade Count: (0)
Re: A few rule questions
« Reply #3 on: March 10, 2010, 01:39:41 AM »
0
3. Correct. One of the best combos with Gifts is to rescue with Hur to make someone shuffle their hand and draw 7 and then you get to draw 7 also.

4. In T2 or using the rescuer's choice rule (or Jacob's Ladder), only the chosen LS is able to be rescued so if the rescuer loses access (either if the LS gets put in a site they don't have access to or if it gets shuffled/discarded/etc.) then the battle becomes a battle challenge. Rescuer's choice makes Burial more useful.

5. Initiative is determined by the last card played "in the current battle". Lost Souls are placed in territory, not in battle. As such, they don't affect initiative.

7. If you're the hero in the battle, why would you have any desire to protect a Lost Soul from rescue? You're the one trying to rescue it :P

Offline spicynumber1

  • Trade Count: (0)
  • Jr. Member
  • **
  • Posts: 119
  • Resistance is futile.
    • -
    • Southeast Region
Re: A few rule questions
« Reply #4 on: March 10, 2010, 01:46:26 AM »
0
Thanks for the quick reply, you were most helpful.


7. If you're the hero in the battle, why would you have any desire to protect a Lost Soul from rescue? You're the one trying to rescue it :P

I was wondering from the evil character controller's standpoint, lets say you are defending against a rescue attempt and you have christian martyr, can the evil characters controller then use christian martyr to remove the hero and therefore be protecting their own lost soul from rescue? What would happen if you have an evil enhancement to remove the rescuing hero from the game, would that also protect your lost soul?
We must be the change we want to see.

browarod

  • Guest
  • Trade Count: (0)
Re: A few rule questions
« Reply #5 on: March 10, 2010, 01:51:56 AM »
0
Yes. Removing the hero from battle (whether via dominant, enhancement, artifact, w/e) is the normal way of winning a battle and not surrendering a LS :P

Offline spicynumber1

  • Trade Count: (0)
  • Jr. Member
  • **
  • Posts: 119
  • Resistance is futile.
    • -
    • Southeast Region
Re: A few rule questions
« Reply #6 on: March 10, 2010, 04:33:26 PM »
0
"Initiative is determined by the last card played "in the current battle""

When 1 hero and 1 evil character are in battle, with the same power/toughness, who gets to play the first enhancement?

Would you then try to remember if the evil character or the hero was played first to determine Initiative?
We must be the change we want to see.

Ironica

  • Guest
  • Trade Count: (0)
Re: A few rule questions
« Reply #7 on: March 10, 2010, 08:08:48 PM »
0
"Initiative is determined by the last card played "in the current battle""

When 1 hero and 1 evil character are in battle, with the same power/toughness, who gets to play the first enhancement?

Would you then try to remember if the evil character or the hero was played first to determine Initiative?

The hero get's to play the first enhancement because the evil character was the "last card" played in current battle

Offline Deck Metrics

  • Tournament Host
  • Trade Count: (0)
  • *****
  • Posts: 688
  • https://www.facebook.com/DeckMetrics
    • -
    • Southeast Region
    • Deck Metrics
Re: A few rule questions
« Reply #8 on: March 12, 2010, 02:20:56 PM »
0
These answers helped clear up some confusion

 


SimplePortal 2.3.3 © 2008-2010, SimplePortal