New Redemption Grab Bag now includes an assortment of 500 cards from five (5) different expansion sets. Available at Cactus website.
1. I'm not sure where the myth came from, but it seems to be prevalent. There is no rule stopping a side-battle targeting the main battle if a card could otherwise target it. What you're probably thinking of is that cards referring to "battle" can only target the side-battle, whereas "field of battle" would target the main battle as well.2. I've always played, had it explained, and seen it ruled that if a side-battle causes the removal of the opposing side in the main battle, after its conclusion that side gains special initiative to interrupt whatever caused the side-battle. It's always seemed weird to me but it is nonetheless how it has been ruled in the past.
3. Don't use Luke.
I want to encourage other Redemption players to join me in this endeavor.
Thanks guys, one more thing. If two evil characters are in the side battle and one plays an enhancement to discard the hero in the original battle, what can the evil character do about it?Every evil negate enhancment I have says the last GOOD enhancement played in the current battle.
3. For a character like Luke who can heal a hero, if the hero has to be healed (from discard) in the same phase that he was discarded, how is that applicable if you can't make multiple battles per turn?
That's good advice in most cases, but if he happens to be drafted in Booster Draft (Heroes with abilities 9 or higher are always good drafts) then it might be necessary to know how he works. Essentially, his heal ability only applies when there is a Hero who was discarded previous to the attack (rarely happens) or when a Hero is poisoned or diseased when he attacks. Probably the best use of Luke (again, in Booster Draft/Sealed Deck only, he's not good to use in other categories) is to prevent a Hero that is banding to him (Claudia, for example) from being discarded.
Quote from: Scoobug on October 23, 2012, 11:05:14 AM3. For a character like Luke who can heal a hero, if the hero has to be healed (from discard) in the same phase that he was discarded, how is that applicable if you can't make multiple battles per turn?Quote from: Professoralstad on October 23, 2012, 02:27:10 PMThat's good advice in most cases, but if he happens to be drafted in Booster Draft (Heroes with abilities 9 or higher are always good drafts) then it might be necessary to know how he works. Essentially, his heal ability only applies when there is a Hero who was discarded previous to the attack (rarely happens) or when a Hero is poisoned or diseased when he attacks. Probably the best use of Luke (again, in Booster Draft/Sealed Deck only, he's not good to use in other categories) is to prevent a Hero that is banding to him (Claudia, for example) from being discarded. First, healing can affect any character discarded previously in the turn, not just the phase, so it is an important difference. If you were to, say, play down a particularly nasty hero during Prep Phase (never mind why you wouldn't keep him in hand ) and your opponent Martyred him, you could then enter battle with Luke and heal said hero, returning him to your territory.However, on what Prof A said, I'm not sure healing would work in that case. If Claudia were being discarded and she played an interrupt + band to bring in Luke, she would no longer be discarded when the heal was able to target her, and healing cannot be used proactively. It would be different than the case of, say, Satan's Folly which would instead the discard once it reactivated. Luke's healing should not work the same way, as the discard would reactivate and discard Claudia without Luke being able to heal her afterwards. And if it was just a band from the start of battle, the heal again would not be able to 'protect' from discard later in the battle.Unless something has changed and I missed it when I read the Heal ability in the new REG On the other question (about abilities being able to be interrupted/negated in the original battle if SI was caused, once the side-battle ended), I have never heard of that rule. Though I do understand the reasoning behind it, and can see where it comes from. Can that part be added to the REG, in the side-battle section or in the SI section (which is apparently in the works)?
Read Luke's actual SA and you'll understand what combo he was talking about.
I am making some assumptions with the answer to your question: a) yes. part of the definition of rescue attempt is to have access to lost soul. b) yes it turns from a battle challenge to a rescue attempt.Assumptions in regard to your question:1. You are playing T1.2. With your "A" part, you have access to the lost soul. 3. With your "B" part and example, there was a lost soul in the discarded site.
Quote from: Minister Polarius on October 24, 2012, 01:37:55 AMRead Luke's actual SA and you'll understand what combo he was talking about.This. I wasn't suggesting Luke would heal Claudia, just protect her from discard.Sent from my ADR6400L using Tapatalk 2
FWIW: I couldn't copy and paste..is there a way to make that possible with the new Reg?
I haven't started reading yet, but there's a problem right there. What does "not available" mean? Is a Lost Soul in a site available? Is a Lost Soul with a Protect ability available? It would be much less complicated to say "A battle is a Rescue Attempt unless: no Hero in battle has access to a Lost Soul (in which case it is a Battle Challenge), it is a side-battle, or it began as a taunt."