Author Topic: A few questions  (Read 4533 times)

Offline Korunks

  • Tournament Host
  • Trade Count: (+11)
  • *****
  • Posts: 2271
    • -
    • Northeast Region
A few questions
« on: March 17, 2010, 09:24:54 PM »
0
1. If My opponent Deactivates Lampstand( in a temple) during his turn and DoN's my Unholy Writ, I can DoN his other artifact before he "reactivates" lampstand?

2.  Does Glory of the Lord keep philistine priest's from deactivating Lampstand(in Solomon's Temple)?  Or this like DoN and is a linked ability?

Philistine Priests

Type: Evil Char. • Brigade: Black • Ability: 5 / 5 • Class: None • Special Ability: You may search draw pile for Temple of Dagon and put it in play. If another Philistine Evil Character is in play, you may negate and deactivate one O.T. Artifact in play. • Identifiers: Generic OT Male Human, Philistia, Priest • Verse: I Samuel 6:2 • Availability: Priests booster packs (Common)


Glory of the Lord

Type: Lamb • Brigade: None • Ability: None • Class: None • Special Ability: Place in territory. Holder's Solomon's Temple and the artifact in it cannot be discarded or negated by an opponent. Discard this card if Asherah Pole is in holder's Solomon's Temple. • Play As: Place in territory. Holder’s Solomon’s Temple and the artifact in it are protected from being discarded or negated by an opponent. Discard this card if Asherah Pole is in holder’s Solomon’s Temple. • Identifiers: None • Verse: II Chronicles 7:1 • Availability: Kings booster packs (Ultra Rare)


Destruction of Nehushtan

Type: Grim Reaper • Brigade: None • Ability: None • Class: None • Special Ability: Discard one active Artifact in play. Artifact's ability is negated. • Play As: Discard one active Artifact in play. Negate the discarded artifact's ability. • Identifiers: False Religious Practice • Verse: II Kings 18:4 • Availability: Patriarchs booster packs (Ultra Rare)
In AMERICA!!

Offline The Warrior

  • Trade Count: (0)
  • Hero Member
  • *****
  • Posts: 2407
  • Resident of The Internet.
    • -
    • Midwest Region
Re: A few questions
« Reply #1 on: March 17, 2010, 09:32:00 PM »
0
2.  Does Glory of the Lord keep philistine priest's from deactivating Lampstand(in Solomon's Temple)?  Or this like DoN and is a linked ability?

Philistine Priests

Type: Evil Char. • Brigade: Black • Ability: 5 / 5 • Class: None • Special Ability: You may search draw pile for Temple of Dagon and put it in play. If another Philistine Evil Character is in play, you may negate and deactivate one O.T. Artifact in play. • Identifiers: Generic OT Male Human, Philistia, Priest • Verse: I Samuel 6:2 • Availability: Priests booster packs (Common)


Glory of the Lord

Type: Lamb • Brigade: None • Ability: None • Class: None • Special Ability: Place in territory. Holder's Solomon's Temple and the artifact in it cannot be discarded or negated by an opponent. Discard this card if Asherah Pole is in holder's Solomon's Temple. • Play As: Place in territory. Holder’s Solomon’s Temple and the artifact in it are protected from being discarded or negated by an opponent. Discard this card if Asherah
Wouldnt deactivating it negate it? idk
Wanderer of the Web.

Offline Prof Underwood

  • Redemption Elder
  • Trade Count: (+7)
  • Hero Member
  • *****
  • Posts: 8597
    • -
    • East Central Region
Re: A few questions
« Reply #2 on: March 17, 2010, 10:25:01 PM »
0
1. If My opponent Deactivates Lampstand( in a temple) during his turn and DoN's my Unholy Writ, I can DoN his other artifact before he "reactivates" lampstand?
I seem to remember that if you deactivate Lampstand on a turn, that you can't activate it again.  Otherwise, someone would simply deactivate all other arts, then deactivate LotS, play their DoN, activate LotS again, and then activate their other arts again, which would leave no chance for their opponent to play their DoN.

2.  Does Glory of the Lord keep philistine priest's from deactivating Lampstand(in Solomon's Temple)?
Philistine Priests...you may negate and deactivate one O.T. Artifact in play...
Glory of the Lord...Solomon’s Temple and the artifact in it are protected from being discarded or negated...
Unless I'm missing something, GotL would stop Philly Priests.

Offline RTSmaniac

  • Tournament Host
  • Trade Count: (+5)
  • *****
  • Posts: 4289
    • LFG
    • Southeast Region
    • ROOT Online
Re: A few questions
« Reply #3 on: March 17, 2010, 10:31:14 PM »
0
Quote
1. If My opponent Deactivates Lampstand( in a temple) during his turn and DoN's my Unholy Writ, I can DoN his other artifact before he "reactivates" lampstand?


Technically, the artifact is never deactivated. Opponent must choose during prep phase to either keep the artifact active, activate another artifact, or have no artifact active.

When the opponent decides to deactivate the artifact, he/she cant reactivate it.

(question) What happens if they place a Fortress down that can hold Lampstand? Can they reactivate it then?
This is the way Lackey gave it to me. All hail the power of Lackey!

Offline Korunks

  • Tournament Host
  • Trade Count: (+11)
  • *****
  • Posts: 2271
    • -
    • Northeast Region
Re: A few questions
« Reply #4 on: March 17, 2010, 10:46:54 PM »
0
Quote
Unless I'm missing something, GotL would stop Philly Priests.

The question is, Do I have to negate in order to deactivate?  If so, why?  Where is it in the Rules/REG/new REG/ Whatever someone says/Thread?
In AMERICA!!

Offline crustpope

  • Tournament Host
  • Trade Count: (+27)
  • *****
  • Posts: 3844
  • Time for those Reds to SHINE!
    • -
    • Midwest Region
Re: A few questions
« Reply #5 on: March 17, 2010, 10:58:07 PM »
0
No, deactivating and negating are two different things.  negating is soemthing I do to you.  deactivating is something i do to me.
This space for rent

Offline Prof Underwood

  • Redemption Elder
  • Trade Count: (+7)
  • Hero Member
  • *****
  • Posts: 8597
    • -
    • East Central Region
Re: A few questions
« Reply #6 on: March 17, 2010, 11:11:16 PM »
0
The question is, Do I have to negate in order to deactivate?
Ahh, I gotcha now.  I suppose in that case that Philly Priests COULD deactivate an art even if it is protected by GotL.  However the SA of that art would remain active during the battle phase despite it being deactivated (I think).  Therefore, if it were a art like UW or UN, then it could still be discarded to do its thing right?

However, if it were an ongoing art like LotS, then it would only stop DoN during the battle.  After the battle ended, and the turn moved to the next phase, then DoN would be playable, right?

Offline TheKarazyvicePresidentRR

  • Trade Count: (+4)
  • Hero Member
  • *****
  • Posts: 15781
  • Currently undead
    • -
    • Southeast Region
Re: A few questions
« Reply #7 on: March 17, 2010, 11:53:27 PM »
0
You let UW/Un in your temples? ;)
Not quite a ghost...but not quite not.

Offline Korunks

  • Tournament Host
  • Trade Count: (+11)
  • *****
  • Posts: 2271
    • -
    • Northeast Region
Re: A few questions
« Reply #8 on: March 18, 2010, 07:47:16 AM »
0
You let UW/Un in your temples? ;)

Only on a bad day. ;)
In AMERICA!!

Offline Professoralstad

  • Tournament Host, Redemption Elder
  • Trade Count: (+47)
  • Hero Member
  • *****
  • Posts: 10841
  • Everything is Awesome!
    • -
    • North Central Region
Re: A few questions
« Reply #9 on: March 18, 2010, 10:13:01 AM »
0
You let UW/Un in your temples? ;)

Only on a bad day. ;)

Only when you play Solomon Dedicates Temple. Because that means any artifact right? Not just Temple Artifacts?

 ;)

Solomon Dedicates Temple

Type: Hero Enh. • Brigade: Yellow • Ability: 4 / 3 • Class: None • Special Ability: Search your draw pile for Solomon's Temple and put it in play. Holder may immediately take an Artifact from his Artifact pile and activate it in Solomon's Temple. • Identifiers: OT, Connected with David • Verse: II Chronicles 5:2 • Availability: Kings booster packs (Rare)
Press 1 for more options.

Offline STAMP

  • Tournament Host
  • Trade Count: (+19)
  • *****
  • Posts: 5014
  • Redemption brings Freedom
    • -
    • Northwest Region
Re: A few questions
« Reply #10 on: March 18, 2010, 11:06:53 AM »
0
You let UW/Un in your temples? ;)

Only on a bad day. ;)

Only when you play Solomon Dedicates Temple. Because that means any artifact right? Not just Temple Artifacts?

 ;)

Solomon Dedicates Temple

Type: Hero Enh. • Brigade: Yellow • Ability: 4 / 3 • Class: None • Special Ability: Search your draw pile for Solomon's Temple and put it in play. Holder may immediately take an Artifact from his Artifact pile and activate it in Solomon's Temple. • Identifiers: OT, Connected with David • Verse: II Chronicles 5:2 • Availability: Kings booster packs (Rare)

Indeed.  Only Ithamar is receiving an errata.   :)

Oh, and in the case of deactivating a UW without negating it...I just love getting more than one use out of it.   ;)
« Last Edit: March 18, 2010, 11:15:36 AM by STAMP »
Final ANB errata: Return player to game.

Offline Professoralstad

  • Tournament Host, Redemption Elder
  • Trade Count: (+47)
  • Hero Member
  • *****
  • Posts: 10841
  • Everything is Awesome!
    • -
    • North Central Region
Re: A few questions
« Reply #11 on: March 18, 2010, 12:07:24 PM »
0
Um...Philistine Priests can't negate or deactivate Unholy Writ, even if such a convoluted combo were possible. Because no matter how much twisting of the rules we could manage, OT artifacts will never include NT artifacts.
Press 1 for more options.

Offline STAMP

  • Tournament Host
  • Trade Count: (+19)
  • *****
  • Posts: 5014
  • Redemption brings Freedom
    • -
    • Northwest Region
Re: A few questions
« Reply #12 on: March 18, 2010, 01:19:31 PM »
0
You'll notice that when I altered my post that I split it into two sentences...no where do I imply the use of PP or switching of OT/NT arts.   ;)
Final ANB errata: Return player to game.

Offline EmJayBee83

  • Tournament Host
  • Trade Count: (+1)
  • *****
  • Posts: 5486
  • Ha! It's funny because the squirrel gets dead.
    • -
    • East Central Region
    • mjb Games
Re: A few questions
« Reply #13 on: March 18, 2010, 01:55:16 PM »
0
You let UW/Un in your temples? ;)

Only on a bad day. ;)

Only when you play Solomon Dedicates Temple. Because that means any artifact right? Not just Temple Artifacts?

 ;)

When you fully take into account artifacts that do not currently exist, it is clear that this is soooooooo exceedingly OP that I believe immediate action on the part of the PTB is necessary to ban Solomon Dedicates Temple from tournament play.    ;)
« Last Edit: March 18, 2010, 01:57:25 PM by EmJayBee83 »

Offline Korunks

  • Tournament Host
  • Trade Count: (+11)
  • *****
  • Posts: 2271
    • -
    • Northeast Region
Re: A few questions
« Reply #14 on: March 24, 2010, 10:41:28 AM »
0
Quote
2.  Does Glory of the Lord keep philistine priest's from deactivating Lampstand(in Solomon's Temple)?  Or this like DoN and is a linked ability?

I have yet to see an authoritative or clear answer to this question.  Is it necessary to negate it to deactivate it?
In AMERICA!!

Tracer Burnout

  • Guest
  • Trade Count: (0)
Re: A few questions
« Reply #15 on: March 24, 2010, 11:36:45 AM »
0
I seem to remember that if you deactivate Lampstand on a turn, that you can't activate it again.  Otherwise, someone would simply deactivate all other arts, then deactivate LotS, play their DoN, activate LotS again, and then activate their other arts again, which would leave no chance for their opponent to play their DoN.

Do you have evidence of this rememberance?  I see this as totally legal.  I deactivate all my arts, play a Grim Reaper Dominant, then reactivate all my artifacts accordingly. 

Offline TheKarazyvicePresidentRR

  • Trade Count: (+4)
  • Hero Member
  • *****
  • Posts: 15781
  • Currently undead
    • -
    • Southeast Region
Re: A few questions
« Reply #16 on: March 24, 2010, 12:26:29 PM »
0
Search Lampstand XD You'll find it.
Not quite a ghost...but not quite not.

Tracer Burnout

  • Guest
  • Trade Count: (0)
Re: A few questions
« Reply #17 on: March 24, 2010, 12:29:57 PM »
0
Search Lampstand XD You'll find it.

along with 1200 other threads that mention Lamp  or Stand or The.....

Lamborghini_diablo

  • Guest
  • Trade Count: (0)
Re: A few questions
« Reply #18 on: March 24, 2010, 12:32:20 PM »
0
Search Lampstand XD You'll find it.

along with 1200 other threads that mention Lamp  or Stand or The.....

"  " <---- make those your friends when you search. It'll make searches look only for EXACTLY what you put in.

The Lamp Stand would search for all three words on their own, "The Lamp Stand" only shows results that say The Lamp Stand.

Offline Crashfach2002

  • Global Moderator
  • Trade Count: (+145)
  • *****
  • Posts: 3057
    • -
    • East Central Region
Re: A few questions
« Reply #19 on: March 24, 2010, 01:35:01 PM »
0
I deactivate all my arts, play a Grim Reaper Dominant, then reactivate all my artifacts accordingly. 

My only question to this is, I thought you could only activate 1 artifact per turn, so if you deactivate 2 or 3 artifacts, you are not allowed to activate more than 1 after Lampstand is turned over right?

Tracer Burnout

  • Guest
  • Trade Count: (0)
Re: A few questions
« Reply #20 on: March 24, 2010, 01:44:44 PM »
0
My only question to this is, I thought you could only activate 1 artifact per turn, so if you deactivate 2 or 3 artifacts, you are not allowed to activate more than 1 after Lampstand is turned over right?

I'm talking about activating Lampstand already in Z's Temple.  Then activating a different one. 


"  " <---- make those your friends when you search. It'll make searches look only for EXACTLY what you put in.
Or Prof U could just answer my question saving us all time
 :laugh:

Offline Cameron the Conqueror

  • Trade Count: (+5)
  • Hero Member
  • *****
  • Posts: 6586
  • Post # doesn't reflect personal theology. Retired.
    • -
    • Southwest Region
Re: A few questions
« Reply #21 on: March 24, 2010, 01:45:35 PM »
0
I agree with ProfU and RR; you cannot deactivate lampstand, play DoN, and then reactivate it.

Offline Minister Polarius

  • Trade Count: (0)
  • Hero Member
  • *****
  • Posts: 15920
  • Grand Minister of Music and Video Games
    • -
    • East Central Region
    • Macclelland Music
Re: A few questions
« Reply #22 on: March 24, 2010, 02:30:42 PM »
0
The confusion here comes from the idea that when you activate an Artifact, you first deactivate it.

If you want to have an Artifact active, you activate it and deactivate the old one.
If you deactivate an artifact and do something else, you are signaling that you will not be using an active artifact in that slot.
I am not talking about T2 unless I am explicitly talking about T2. Also Mayhem is fine now somehow!

Offline Cousin It

  • Trade Count: (0)
  • New Member
  • *
  • Posts: 75
  • You know you love 'em
Re: A few questions
« Reply #23 on: March 24, 2010, 02:50:18 PM »
0
I deactivate all my arts, play a Grim Reaper Dominant, then reactivate all my artifacts accordingly. 

My only question to this is, I thought you could only activate 1 artifact per turn, so if you deactivate 2 or 3 artifacts, you are not allowed to activate more than 1 after Lampstand is turned over right?

I'm pretty sure it was said that you could only activate one artifact per place per turn.  Meaning I can activate only one in my artifact pile, only one in my Zs Temple, only one in my Soloman's Temple, etc.  You can activate as many as you like as long as each is in a different place legally.

Offline Crashfach2002

  • Global Moderator
  • Trade Count: (+145)
  • *****
  • Posts: 3057
    • -
    • East Central Region
Re: A few questions
« Reply #24 on: March 24, 2010, 03:31:27 PM »
0
OK, that is what I was confused on!  I thought it was only 1 per turn no matter where it went!  Hence why I probably don't need to be hosting tournaments!   :P

 


SimplePortal 2.3.3 © 2008-2010, SimplePortal