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I got a couple questions.1st one. I start a Rescue Attempt with Zechariah then my opponent blocks with a high number orange character, I get initiative to play Plague of Frogs, can my opponent play Pride in Position to get rid of Plague of Frogs?
2nd one. How do you play Ignore? What I know is you play an Ignore card and your opponent can't harm your hero in any way but he still play enhancements.
I got a couple questions.1st one. I start a Rescue Attempt with Zechariah then my opponent blocks with a high number orange character, I get initiative to play Plague of Frogs, can my opponent play Pride in Position to get rid of Plague of Frogs?2nd one. How do you play Ignore? What I know is you play an Ignore card and your opponent can't harm your hero in any way but he still play enhancements.So can his evil character die by numbers?Can I play enhancements?When you answer can you give me the reference from the rule book or REG for why you think that?ZechariahType: Hero Char. • Brigade: Teal/Green • Ability: 5 / 6 • Class: None • Special Ability: Zechariah may use good Enhancements with a Zechariah reference, regardless of brigade. Negate the special abilities on N.T. Enhancements. • Attributes: Prophet, Zurubbabel's Temple Priest • Identifiers: OT Male Human, Prophet, Zerubbabel's Temple Priest • Verse: Zechariah 1:1 • Availability: Rock of Ages (Set 13)Plague of FrogsType: Hero Enh. • Brigade: Green • Ability: 2 / 2 • Class: none • Special Ability: Regardless of immunity return an evil character in play to owner’s draw pile. Shuffle draw pile. • Identifiers: OT, Based on Prophecy, Plague • Verse: Exodus 8:6 • Availability: G DeckPride in PositionType: Evil Enh. • Brigade: Orange • Ability: X / X • Class: None • Special Ability: Interrupt the battle and place up to X good Enhancements from play beneath owner’s draw pile. • Identifiers: NT, X = the number of opponent’s Redeemed Souls • Verse: Matthew 23:12 • Availability: Priests booster packs (Common)
Ignore is a special ability that protects a card from being defeated, harmed, or affected by the ignored card. It also prevents the card with ignore from harming or affecting the ignored card. An ignore card stops an ignored character from entering the Field of Battle. An ignore ability can be a successful blocking or rescuing card. Ignore is the same as “has no effect” and repel.