Author Topic: 3rd Disciples Article Posted  (Read 5617 times)

Offline Gabe

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3rd Disciples Article Posted
« on: July 17, 2010, 12:03:35 AM »
+1
Maybe this was already posted someone and I didn't notice but...

Has anyone seen Peter's Curse?
Have you visited the Land of Redemption today?

Offline Master KChief

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Re: 3rd Disciples Article Posted
« Reply #1 on: July 17, 2010, 12:06:28 AM »
0
yup, already posted.
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Offline Alex_Olijar

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Re: 3rd Disciples Article Posted
« Reply #2 on: July 17, 2010, 12:22:18 AM »
-1
Saw it, and don't see anything too special. Surprise me?

Offline Gabe

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Re: 3rd Disciples Article Posted
« Reply #3 on: July 17, 2010, 12:30:07 AM »
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Bryon's hint about the new multicolor EE was pretty brilliant.
Have you visited the Land of Redemption today?

Offline Alex_Olijar

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Re: 3rd Disciples Article Posted
« Reply #4 on: July 17, 2010, 12:32:24 AM »
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Hmm missed that the first time. Maybe I should read these more closely.

Offline Red Dragon Thorn

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Re: 3rd Disciples Article Posted
« Reply #5 on: July 17, 2010, 12:46:42 AM »
0
Bryon's hint about the new multicolor EE was pretty brilliant.

For sure, He's always been the best about slipping little tidbits into conversations. He's just to kind to us ;) Giving us all those juicy spoilers.
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Lamborghini_diablo

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Re: 3rd Disciples Article Posted
« Reply #6 on: July 17, 2010, 12:55:19 AM »
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I have a question regarding this card:

Say I place it on a hero, they make a RA with said hero and kill my EC's with say AoCP. As as last ditch effort to stop him, I play grapes on the curse.

Here's the question... which happens first? Is Grapes considered to be "played," therefore discarding Peter's Curse, or does the ability on grapes activate before P.C. can discard itself?

Offline Gabe

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Re: 3rd Disciples Article Posted
« Reply #7 on: July 17, 2010, 01:13:54 AM »
0
Grapes discards the curse.  Grapes is played and it's ability has to be carried out before other triggers, like Peter's Curse discarding itself, can complete.
« Last Edit: July 17, 2010, 01:42:25 AM by BrianGabe »
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Offline Isildur

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Re: 3rd Disciples Article Posted
« Reply #8 on: July 17, 2010, 01:25:08 AM »
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But Grapes isnt an interrupt so doesnt Peters Curse have to trigger first?
3 Prophets Packs ftw

Offline Bryon

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Re: 3rd Disciples Article Posted
« Reply #9 on: July 17, 2010, 01:58:52 AM »
+1
A card (Grapes) is played and gives its full effect.  THEN you check for triggers.

The Schaef

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Re: 3rd Disciples Article Posted
« Reply #10 on: July 17, 2010, 07:14:38 AM »
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Saw it, and don't see anything too special. Surprise me?

I guess people aren't that excited about stopping TGT any more.   :-\

Offline Red

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Re: 3rd Disciples Article Posted
« Reply #11 on: July 17, 2010, 09:32:17 AM »
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I hate the TGT nerfing. Just make all the good strategeies bad now... If I don't see a good card I like I may very well quit playing.  :-\
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Offline BubbleBoy

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Re: 3rd Disciples Article Posted
« Reply #12 on: July 17, 2010, 09:36:46 AM »
0
Bryon's hint about the new multicolor EE was pretty brilliant.
Quote
There is also a full multi-color evil territory class enhancement, but I'd hate to bring that to light at this point, since we don't want to spoil too many cards this soon.
Is this all? I suppose it must be sort of an "inside joke"...

I hate the TGT nerfing. Just make all the good strategeies bad now... If I don't see a good card I like I may very well quit playing.  :-\
We aren't trying to nerf TGT because it is a good strategy, we are trying to nerf it because it is not fun (or fellowshiply) to play either with or against. And I'm sorry, but if you like TGT, you are way outvoted.
« Last Edit: July 17, 2010, 10:03:10 AM by BubbleBoy »
Use the Mad Bomber to rescue his Province.

Offline Red

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Re: 3rd Disciples Article Posted
« Reply #13 on: July 17, 2010, 09:40:49 AM »
0
I can't spell don't rub it in. And c'mon isn't 4 counters in one set overboard? And a little TGT is ok but they should have stopped at Golgotha.
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Offline BubbleBoy

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Re: 3rd Disciples Article Posted
« Reply #14 on: July 17, 2010, 10:02:00 AM »
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I can't spell don't rub it in. And c'mon isn't 4 counters in one set overboard? And a little TGT is ok but they should have stopped at Golgotha.
Seeing that TGT is still being abused, I'm not sure how exactly you determine what is "overboard" and what is not.

The whole point of making counters to the strategies that win the most is to make all strategies as equally powerful as possible, creating variety in decks and thus promoting fun and fellowship.

And sorry about the little spelling error cheapshot. That was uncalled for.
« Last Edit: July 17, 2010, 10:08:10 AM by BubbleBoy »
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Warrior_Monk

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Re: 3rd Disciples Article Posted
« Reply #15 on: July 17, 2010, 10:09:03 AM »
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TGT looks to be pretty successfully stopped. now if only we can do that with dominants.

Offline crustpope

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Re: 3rd Disciples Article Posted
« Reply #16 on: July 17, 2010, 10:10:23 AM »
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Red, what you see as overboard is the PTB's attempt to balance the game within a few sets.  it took them multiple sets to undo the strength of FBTN in Warriors.  When I started playing (right around the kings expansion)  FBTN was still a huge problem and a dominant strategy, Now people rarely build a deck around this strategy as a whole and often it is simply splashed in.

TGT will probably end up much like that.  a Splash aspect that can take a few LS if you are not prepared for it but probably not much more than that  and honestly that is good.  i hate playing my TGT deck with other members of  my play group because it is such a punishing and unforgiving deck.  If you dont build your deck to counter it, there it nothing you can do about it and the game is over in 15  minutes.

Dont give up on the game, instead use this to seek out new winning strategies to build into your deck!
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drb1200

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Re: 3rd Disciples Article Posted
« Reply #17 on: July 17, 2010, 10:14:57 AM »
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Forget TGT. I'm wondering what this will do to abom.

Offline BubbleBoy

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Re: 3rd Disciples Article Posted
« Reply #18 on: July 17, 2010, 10:22:56 AM »
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Forget TGT. I'm wondering what this will do to abom.
Not...much?
Use the Mad Bomber to rescue his Province.

Warrior_Monk

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Re: 3rd Disciples Article Posted
« Reply #19 on: July 17, 2010, 10:23:59 AM »
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Forget TGT. I'm wondering what this will do to abom.
um, nothing. besides, is abom something to be extremely worried about?

instaposted with BB

Offline Bryon

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Re: 3rd Disciples Article Posted
« Reply #20 on: July 17, 2010, 10:28:54 AM »
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Forget TGT. I'm wondering what this will do to abom.
By "this" do you mean this card?  Or this set?

drb1200

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Re: 3rd Disciples Article Posted
« Reply #21 on: July 17, 2010, 10:35:53 AM »
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Forget TGT. I'm wondering what this will do to abom.
High Places seems to be the only way I can get abom out there. Anty usually gets aotl'ed.

Offline redemptioncousin

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Re: 3rd Disciples Article Posted
« Reply #22 on: July 17, 2010, 10:52:32 AM »
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I'm more worried that because of this people will use the discarder LS and I am grace... ect more often effectively nerfing abom completely.  It's hard enough keeping the discarder LS at bay right now with woman at the well, but when every deck plays it...
Gates of Hell is by far the best card in the game.  No questions asked.

Warrior_Monk

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Re: 3rd Disciples Article Posted
« Reply #23 on: July 17, 2010, 11:23:40 AM »
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Forget TGT. I'm wondering what this will do to abom.
High Places seems to be the only way I can get abom out there. Anty usually gets aotl'ed.
it can't negate high places?

Offline SirNobody

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Re: 3rd Disciples Article Posted
« Reply #24 on: July 17, 2010, 11:48:27 AM »
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Hey,

I hate the TGT nerfing. Just make all the good strategeies bad now... If I don't see a good card I like I may very well quit playing.  :-\

Don't worry, just like Holy of Holies and The Darkness players will herald this as a great card that brings balance to the currently dominant strategy, then when it comes out few players will actually use it and the dominant strategy will remain dominant.

Tschow,

Tim "Sir Nobody" Maly

 


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