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1.) Yes2.) It counts as your artifact activation for the turn3.) You can be discarded by the numbers.
1. Yes it stays in your territory.2. You can activate it on a Priest and then activate another artifact in your artifact pile, this works like Magic Charms, and other artifacts being activated on fortresses. incorrect3. I believe you can always be discarded by the numbers, but not sure on this one.
Are we sure on number three? I thought I remember Gabe saying Thad protects from numbers at the t2 only, but I was so tired I can't be sure.
protect should only protect from special abilities not numbers in my book.
So that means that you're close? Also, what do we lowly hosts rule it as?
Quote from: SomeKittens on February 28, 2011, 10:19:09 PMSo that means that you're close? Also, what do we lowly hosts rule it as?You should do whatever you prefer, but announce how that's you would rule it before the tournament.
"Protect" is officially defined as "protection from specified special abilities" in the Glossary. No host should rule otherwise until an official announcement from the Elders overrules this.
Quote from: YourMathTeacher on March 02, 2011, 07:35:41 PM"Protect" is officially defined as "protection from specified special abilities" in the Glossary. No host should rule otherwise until an official announcement from the Elders overrules this.The Glossary is outdated. Count this part as official: the above should read:"protection from specified effects"