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Three Woes SA: Place in territory Negate a card of a different alignement than this card for one round. Each upkeep ,you may negate a card of a different alignment than this card for one round.Thaddeus SA: Protect all cards in play, set-aside area, Artifact piles, hands, and decks from Evil Characters with toughness X or less. Cannot be interrupted.Magic charms SA: You may discard this card from your magician during battle to capture up to two human heroes.Primary Objective SA: If making a rescue attempt, discard hand (minimum 7 cards) and select a lost soul in opponent’s Land of Bondage. Opponent must discard hand or holder rescues that lost soul. Battle continues as a battle challenge.1. If Thaddeus entered battle and was protected from Evil characters with toughness 5 or less , could a Magician with toughness 4 with magic charms on it from territory , discard it to capture Thaddeus??2. From the way Three Woes is worded for example: Three Woes is placed in territory as a good dominant and negated an evil card in play. By the next upkeep phase can Three Woes negate a good card in play?? and then negate another evil card by the 3rd upkeep phase??3. Example: If a hero in a rescue attempt plays Primary objective and discards their hand and the blocker also discards their hand , is the battle now a battle challenge even if both sides discarded their hands??
Quote from: redemption collector 777 on June 18, 2017, 05:08:23 PMThree Woes SA: Place in territory Negate a card of a different alignement than this card for one round. Each upkeep ,you may negate a card of a different alignment than this card for one round.Thaddeus SA: Protect all cards in play, set-aside area, Artifact piles, hands, and decks from Evil Characters with toughness X or less. Cannot be interrupted.Magic charms SA: You may discard this card from your magician during battle to capture up to two human heroes.Primary Objective SA: If making a rescue attempt, discard hand (minimum 7 cards) and select a lost soul in opponent’s Land of Bondage. Opponent must discard hand or holder rescues that lost soul. Battle continues as a battle challenge.1. If Thaddeus entered battle and was protected from Evil characters with toughness 5 or less , could a Magician with toughness 4 with magic charms on it from territory , discard it to capture Thaddeus??2. From the way Three Woes is worded for example: Three Woes is placed in territory as a good dominant and negated an evil card in play. By the next upkeep phase can Three Woes negate a good card in play?? and then negate another evil card by the 3rd upkeep phase??3. Example: If a hero in a rescue attempt plays Primary objective and discards their hand and the blocker also discards their hand , is the battle now a battle challenge even if both sides discarded their hands??1. Thad is not protected from the artifact so I think you can still capture him.2. Once three woes is played as a good or evil it remains that way as long as it is in play.3. I believe the battle is still a rescue attempt. Your opponent only prevented Primary Objective from rescuing.
So for question #2 if I play Three Woes as a good card , I can only negate different evil cards?? For question #3 so if both the rescuer and blocker discards their hands it is still a Rescue attempt?? Does the part of the SA "battle continues as a battle challenge matter"?? or is it just to clarify the rules??